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Lee Sin

Last updated Version 1241416 sources

Lee Sin

This article covers how Lee Sin plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Lee Sin's ArenaSweats Pages build.

Overview

Arena changes

  • Q: Cooldown changed to 8.5 to 4.5 seconds.
  • W: Shield strength changed to 70 to 350.
  • W: Life steal and spell vamp changed to 15 to 35%.
  • E: Base damage changed to 55 to 195.
  • E: Slow strength changed to 40 to 80%.2

Ability Power Ratio changed to 120% in patch 26.19 (was 80%)3

ArenaSweats stats

2026 Season 3 Act 2, all regions
Diamond tierArenaSweats tierDiamond
Top 3 %
49.7%
Avg place
3.51
Pick %
11.98%
Ban %
2.87%
Games
217,502

Most picked augments

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

  • Lee Sin can be built for full AP or full lethality.4

Interactions

  • Lee Sin can be played with AP and support items for large shields and healing.5
  • Lee Sin's passive restores energy and grants attack speed after he uses an ability.6
  • Energy can limit how often Lee Sin uses abilities when taking cooldown reduction.7
  • With good cooldown reduction, Lee Sin can ramp up and dive bomb, but he cannot stack the shield on himself multiple times like Milio can.8
  • Lee Sin can use Twin Fire for extra damage on a spell hit, and he can use critical strike.9

Bugs

No verified information yet.

History

Riot patch notes that name Lee Sin, newest first
PatchDateChanges
26.21
  • E - Tempest
  • Ability Power Ratio: 0 ⇒ 75%10
26.19
  • W - Safeguard
  • Ability Power Ratio: 80% ⇒ 120%3

Earlier formats

Patch 14.14 fixed a bug that let Lee Sin use Spectral Cutlass during the preparation phase and remain in combat.11 8x2 duos

Patch 14.14 fixed a bug that kept Lee Sin's Sonic Wave (Q1) from being affected by Skilled Sniper.12 8x2 duos

  • Lee Sin's Q can visually appear to miss because its beam comes from his hand while its hitbox comes from his feet; his size can make the Q appear to miss the target.1314 8x2 duos
  • Lee Sin can be built for full shielding; a mix of bruiser, assassin and healer items does not fit this approach.15 8x2 duos
  • A two-augment synergy was used for a high-damage Lee Sin build.16 8x2 duos

Sources

16 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873

    Quote
    Arena changes (wiki): Q: Cooldown changed to 8.5 to 4.5 seconds. W: Shield strength changed to 70 to 350. W: Life steal and spell vamp changed to 15 to 35%. E: Base damage changed to 55 to 195. E: Slow strength changed to 40 to 80%.
  3. 3

    RiotRiot patch notes: League of Legends Patch 26.19 Notes > Arena > Champions

    Posted

    Quote
    Lee Sin W - Safeguard Ability Power Ratio: 80% ⇒ 120%
  4. 4

    PlayersPosted Credible source

  5. 5

    PlayersPosted Single source

  6. 6

    PlayersPosted Single source

  7. 7

    PlayersPosted Single source

  8. 8

    PlayersPosted Single source

  9. 9

    PlayersPosted Single source

  10. 10

    RiotRiot patch notes: League of Legends Patch 26.21 Notes > Arena > Champions

    Posted

    Quote
    Lee Sin E - Tempest Ability Power Ratio: 0 ⇒ 75%
  11. 11

    RiotRiot patch notes: Patch 14.14 Notes > Arena > Bugfixes

    Posted 8x2 duos

    Quote
    Fixed a bug with Spectral Cutlass being used by Lee Sin in the preparation phase and leaving him in a combat state
  12. 12

    RiotRiot patch notes: Patch 14.14 Notes > Arena > Bugfixes

    Posted 8x2 duos

    Quote
    Fixed a bug with Lee Sin's Sonic Wave (Q1) not being affected by Skilled Sniper
  13. 13

    PlayersPosted Credible source

  14. 14

    PlayersPosted Single source

  15. 15

    PlayersPosted Single source

  16. 16

    PlayersPosted Credible source

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