Taliyah
This article covers how Taliyah plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Taliyah's ArenaSweats Pages build.
Overview
Arena changes
- Q: Initial rock base damage changed to 70 to 150.
- Q: Initial rock AP ratio changed to 60% AP.
- W: Cooldown changed to 10 to 8 seconds.
- E: Cooldown changed to 12 seconds.
- R: Cooldown changed to 50 to 30 3 seconds.
- R: Static cooldown on taking damage changed to 1 second.2
ArenaSweats stats
- Top 3 %
- 46.7%
- Avg place
- 3.62
- Pick %
- 7.16%
- Ban %
- 2.08%
- Games
- 130,119
Most picked augments
Tips
No verified information yet.
Interactions
No verified information yet.
Bugs
No verified information yet.
History
Since patch 26.19, Taliyah's W terrain matches its hitbox size.3
Earlier formats
- Hwei and Taliyah worked well as a double-AP duo, which could be easier to win with than pairing an AP champion with a tank or bruiser.5 8x2 duos
- Taliyah's shots could be difficult to land while moving, since players often rotate instead of moving in a straight line toward or away from an opponent.6 8x2 duos
- Taliyah provided zone control in the limited space.7 8x2 duos
- Taliyah's Q could take several casts to break a pillar.8 8x2 duos
Sources
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Roles (CommunityDragon): mage, support
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): Q: Initial rock base damage changed to 70 to 150. Q: Initial rock AP ratio changed to 60% AP. W: Cooldown changed to 10 to 8 seconds. E: Cooldown changed to 12 seconds. R: Cooldown changed to 50 to 30 3 seconds. R: Static cooldown on taking damage changed to 1 second.
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RiotRiot patch notes: League of Legends Patch 26.19 Notes > Arena > Bugfixes & QoL Changes
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Fixed a bug where Taliyah's W terrain was smaller than the hitbox.
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RiotRiot patch notes: LoL Patch 14.13 Notes > Arena > Champion Buffs
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Taliyah Q Magic Damage: 56/74.5/93/111.5/130 (+ 50% AP) ⇒ 60/78/96/114/132 (+ 55% AP) W Cooldown: 14/12.5/11/9.5/8 ⇒ 10/9.5/9/8.5/8 seconds R Cooldown: 180/150/120 ⇒ 50/40/30 seconds R Cast Lockout Time: 3 seconds upon taking champion damage ⇒ 1 second
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