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Lucky Dice

Last updated Version 908016 sources

Lucky Dice

Lucky Dice is an arena item in League of Legends Arena.

Overview

Effects

  • consume: Consume to gain 1 reroll. This item is automatically consumed if your inventory is full upon acquiring it. Can be used while a selection screen is active.2

ArenaSweats stats

2026 Season 3 Act 2, all regions

ArenaSweats has no ranked Arena games with Lucky Dice this season.

Tips

No verified information yet.

Interactions

  • Lucky Dice is a consumable that grants 1 additional reroll for augment and anvil selections. It can be used while a selection screen is active.234
  • If inventory is full when Lucky Dice is acquired, it is automatically consumed. The reroll count updates on acquisition rather than on consumption.256
  • With Trundle Makeshift Weapon as the first Guest of Honor, everyone gains 1 bonus Lucky Dice on round 3 and every third round thereafter.7 Patch unknown

Bugs

No verified information yet.

History

  • Round 10 offers 1 Lucky Dice with a free Prismatic-tier Stat Bonus Anvil; rounds 7 and 10 are also listed as granting a Lucky Dice and a guaranteed Prismatic-tier Stat Bonus Anvil.8910 Earlier Arena format
Riot patch notes that name Lucky Dice, newest first
PatchDateChanges
25.098x2 duos
  • Just High Roll: Lucky Dice can no longer be sold and must be consumed.11

Earlier formats

  • Lucky Dice can no longer be sold to the shop to consume it.12 8x2 duos
  • In a High Stakes match, the winner can earn 1 Lucky Dice.3 8x2 duos
  • Stat Anvil selection rounds can grant bonus Lucky Dice: one at round 3 and every 3 rounds thereafter, and two on some Stat Anvil selection rounds.1314 8x2 duos
  • When Lucky Dice is automatically consumed because inventory is full, the reroll is granted.5 8x2 duos
  • Viego cannot consume Lucky Dice to gain additional rerolls while possessing another champion, or when he has the item as he begins possession.15 8x2 duos
  • High Stakes rounds 5, 9 and 13 were removed; their winners had gained 1 Lucky Dice.16 8x2 duos

Sources

16 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:ItemData/data, revision 4091417

    Quote
    Effects (wiki item data): consume: Consume to gain 1 reroll. This item is automatically consumed if your inventory is full upon acquiring it. Can be used while a selection screen is active.
  3. 3

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    The fifth and every fourth round thereafter now includes a High Stakes combat phase. In a High Stakes match, the potential Team HP deduction per defeat increases for the remainder of the game, but the winner can earn back 15 Team HP (cannot exceed 100) and 1 Lucky Dice. The Lucky Dice is a consumabl
  4. 4

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    Lucky Dice / Enhanced Lucky Dice will no longer be automatically consumed if the player runs out of re-rolls while a selection screen is open. (Note: Item can still be used during a selection screen.)
  5. 5

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    Bug Fix: If Lucky Dice / Enhanced Lucky Dice are automatically consumed due to the inventory being full, rerolls no longer fail to be granted.
  6. 6

    League WikiLeague of Legends Wiki: Arena/Patch history/3rd launch > Arena/Patch history/3rd launch

    8x2 duos

    Quote
    The player's reroll count now updates upon acquiring a Lucky Dice instead of after the item is consumed.
  7. 7

    League WikiLeague of Legends Wiki: Arena > Vote Phase > Guests of Honor

    Quote
    First | Trundle Makeshift Weapon | Disables direct Legendary-tier item purchases in the Shop. On round 3 and every third round thereafter, everyone gains 1 bonus Lucky Dice.
  8. 8

    League WikiLeague of Legends Wiki: Arena > Shop Phase

    Quote
    10 | 500, 1 Lucky Dice and a free Prismatic-tier Stat Bonus Anvil
  9. 9

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    Round 10: 500, 1 Lucky Dice and guaranteed Prismatic Stat Bonus Anvil.
  10. 10

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    Round 7: 500, 1 Lucky Dice and a guaranteed Prismatic-tier Stat Bonus Anvil.
  11. 11

    RiotRiot patch notes: Patch 25.09 Notes > Arena > Items

    Posted 8x2 duos

    Quote
    Lucky Dice Just High Roll: Lucky Dice can no longer be sold and must be consumed.
  12. 12

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    Lucky Dice / Enhanced Lucky Dice can no longer be sold to the shop to consume them.
  13. 13

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    New Effect: Stat Anvil selection rounds now grant 1 bonus Lucky Dice upon reaching round 3 and every 3 rounds thereafter.
  14. 14

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    New Effect: Stat Anvil selection rounds now award 2 bonus Lucky Dice.
  15. 15

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    Bug Fix: If Viego possesses someone who has Lucky Dice / Enhanced Lucky Dice or if he has those items himself when initiating possession, he is no longer allowed to consume them to gain additional rerolls.
  16. 16

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    Removed: High Stakes rounds 5, 9, 13, the winners of which gain back 15 Team Health, 1 Cappa Juice and 1 Lucky Dice.

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