Mortal Reminder
Mortal Reminder is an arena item in League of Legends Arena.
Overview
Stats
| Attack damage | 35 |
|---|---|
| Armor penetration | 30 |
| Critical strike chance | 252 |
Values as the League of Legends Wiki's item data lists them, for every mode; the data doesn't state their units.
Attack Damage changed to 40 in patch 26.17 (was 30)3
Effects
- Grievous Wounds (unique): Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.4
Arena changes
- Attack damage changed to 30.
- Armor penetration changed to 30%.
- New Effect: If the target heals for a total amount that is over 60% of their maximum health while continuously afflicted with Grievous Wounds, the strength of the healing reduction is increased to 80%.5
Attack Damage changed to 40 in patch 26.17 (was 30)3
ArenaSweats stats
ArenaSweats has no ranked Arena games with Mortal Reminder this season.
Tips
Interactions
My Axe's armor shred works with an ally's Mortal Reminder against a champion such as Malphite.8
- Mortal Reminder can be effective on champions with built-in penetration, such as Pantheon and Ambessa.9
- Mortal Reminder is good, but not always the best choice unless there are a lot of sustain champions.10
- Mortal Reminder can let an ADC apply antiheal to a target other than the one in front of them.11
Bugs
No verified information yet.
History
Sources
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1
League WikiLeague of Legends Wiki, Module:ItemData/data, revision 4092074
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Type: Legendary
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League WikiLeague of Legends Wiki, Module:ItemData/data, revision 4092074
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Stats (wiki item data keys, all modes): ad: 35 armpen: 30 crit: 25
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RiotRiot patch notes: League of Legends Patch 26.17 Notes > Arena > Items
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Mortal Reminder Attack Damage: 30 ⇒ 40
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4
League WikiLeague of Legends Wiki, Module:ItemData/data, revision 4092074
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Effects (wiki item data): Grievous Wounds (unique): Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.
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5
League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): Attack damage changed to 30. Armor penetration changed to 30%. New Effect: If the target heals for a total amount that is over 60% of their maximum health while continuously afflicted with Grievous Wounds, the strength of the healing reduction is increased to 80%.
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PlayersSingle source
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PlayersCredible source
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Community: Submitted by bellfericks#EUW | #30 LB GLOBALSingle source
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