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ArenaSweats WikiSilver Augment

Numb to Pain

Last updated Version 1268913 sources

Numb to Pain

Numb to Pain is a silver augment in League of Legends Arena.

Overview

Gain Death's Dance Ignore Pain. Ignore Pain: Reduce some post-mitigation damage received and instead store it to successively take it as true damage over 6 seconds, dealing a sixth of the stored damage each second.2

Per level3

LevelEffect
125% damage reduction.
240% damage reduction.Max-level effect: Gain Death's Dance Defy: Upon a champion takedown, cleanse the over-time damage.

ArenaSweats stats

2026 Season 3 Act 2, all regions
BArenaSweats tierB tier
Pick %
1.33%
Games
427,699
Champions
173

Best champions with it

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

  • Numb to Pain, Death's Dance, and armor from items and shards gave Briar substantial damage reduction during E, alongside its healing.4

Interactions

  • Numb to Pain's damage-over-time effect counted as ability damage and repeatedly triggered Trueshot Prodigy.5
  • Numb to Pain could store high damage ticks that continued dealing damage after a target was hit by Hatchet, potentially leading to the target's death after the Hatchet damage ended.6
  • Tryndamere can die to Numb to Pain's damage-over-time effect after his ultimate expires.78

Bugs

No verified information yet.

History

Earlier formats

  • Numb to Pain delays damage, giving Sion, Sylas, and Nunu more time to use a shield or healing ability; this can extend a fight significantly.9 8x2 duos
  • Numb to Pain's damage-over-time effect repeatedly triggered Trueshot Prodigy as long as its damage continued; dodging a Trueshot Prodigy shot stopped the chain.10111213 8x2 duos

Sources

13 cited
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  2. 2

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Description: Gain Death's Dance Ignore Pain. Ignore Pain: Reduce some post-mitigation damage received and instead store it to successively take it as true damage over 6 seconds, dealing a sixth of the stored damage each second.
  3. 3

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Per level: Level 1: 25% damage reduction. Level 2: 40% damage reduction.; Max-level effect: Gain Death's Dance Defy: Upon a champion takedown, cleanse the over-time damage.
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    PlayersPosted Multiple sources

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