Vanish
Vanish is a gold augment in League of Legends Arena.
Overview
Per level3
| Level | Effect |
|---|---|
| 1 | 3 second duration. |
| 2 | 6 second duration.Max-level effect: Casting this spell grants you 25% bonus movement speed. |
ArenaSweats stats
- Pick %
- 1.16%
- Games
- 383,528
- Champions
- 173
Best champions with it
- Olaf0.4%Pick rate on it
- Mordekaiser0.3%Pick rate on it
- Nasus0.3%Pick rate on it
- Bel'Veth2.2%Pick rate on it
- Renekton2.0%Pick rate on it
- Kled2.0%Pick rate on it
Tips
Vanish can be used to bait opponents through portals, including when the ring of fire is positioned so that opponents must walk through it to reach someone in the Death Realm.4
Interactions
Bugs
No verified information yet.
History
Earlier formats
- Kha'Zix could use Vanish or Clown College after his ultimate's invisibility ended to wait for Hellfire Hatchet to come off cooldown before attacking again.8 8x2 duos
Sources
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1
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Tier: Gold
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2
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Description: Replaces Flee with Vanish. Vanish: geteffect
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3
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Per level: Level 1: 3 second duration. Level 2: 6 second duration.; Max-level effect: Casting this spell grants you 25% bonus movement speed.
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4
PlayersSingle source
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5
League WikiLeague of Legends Wiki: Vanish (Arena) > Vanish (Arena)
Quote
Vanish is a self-targeted summoner spell that grants your champion invisibility for a few seconds. It is exclusive to Arena and replaces the Flee spell when acquiring the Vanish augment.
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6
League WikiLeague of Legends Wiki: Arena/Augments > Arena/Augments
Quote
Vanish | Replaces Flee with Vanish. Vanish: Grants invisibility for 4 seconds. Attacking or casting abilities ends the stealth immediately. | Gold | 3 second duration. | 6 second duration. Max-level effect: Casting this spell grants you 25% bonus movement speed.
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7
League WikiLeague of Legends Wiki: Arena > Shop Phase > Augments > Augment Exceptions
Quote
By default, all champions can only receive one augment that replaces the Flee summoner spell for a new summoner spell, which includes the Banner of Command, Blade Waltz, Castle, Clown College, Defensive Maneuvers, Die Another Day, Feel the Burn, Frozen Foundations, Now You See Me, Oathsworn, Orbital
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8
PlayersSingle source
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