ARENASWEATS PAGES

ArenaSweats WikiLegendary item

Hellfire Hatchet

Last updated Version 1081221 sources

Hellfire Hatchet

Hellfire Hatchet is a legendary item in League of Legends Arena.

Overview

Stats

Attack damage35
Lethality122

Values as the League of Legends Wiki's item data lists them, for every mode; the data doesn't state their units.

Attack Damage changed to 40 in patch 26.13 (was 35)3

Effects

  • Char (unique): Your next ability hit applies a Burn that deals 7 to (3*7) for 11 (+ 0.5/10 to (3*0.5)/10 for 11 per 1 Lethality) (based on maximum health difference) of the target's current health physical damage seconds over 4 seconds.4

Per Target Cooldown changed to 8s in patch 26.13 (was 10s)3

ArenaSweats stats

2026 Season 3 Act 2, all regions
AArenaSweats tierA tier
Top 3 %
60.3%
Avg place
3.11
Edge
+0.07
Build %
2.14%
Win % (1st)
19.4%
Games
688,047

Best champions with it

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

  • Hellfire Hatchet can help AD assassins against tanks, especially with Vulnerability.5
  • Hellfire Hatchet has synergy with Glass Cannon and Vulnerability when targeting high-health opponents.6
  • Hellfire Hatchet is situational, but can be a strong pick when used where it shines.78
  • With Vulnerability, an AD assassin can pair Hellfire Hatchet with Voltaic Cyclosword; with Jeweled Gauntlet, pair it with Opportunity instead.9
  • Shyvana is probably the best choice for a full burn build with Hellfire Hatchet, Liandry's, Blackfire Torch and Sunfire; a mage build without Hellfire Hatchet works for more champions.10

Interactions

  • A Pyke Q combined with Hellfire Hatchet, armor penetration and lethality can deal 58% of a target's maximum health as true damage; similar damage occurred against targets with different health totals.11
  • Hellfire Hatchet's burn damage is recalculated on each tick. Death's Dance or Numb to Pain can store high damage ticks and cause them to pop after the burn; the burn can also put a target into Collector range.12
  • Galeforce can apply Hellfire Hatchet.13

Bugs

No verified information yet.

History

Riot patch notes that name Hellfire Hatchet, newest first
PatchDateChanges
26.13
  • Attack Damage: 35 ⇒ 40
  • Per Target Cooldown: 10s ⇒ 8s3
26.38x2 duos
  • Char Damage: (5% – 10% (+ 0.2% – 0.4% per 1 Lethality) based on maximum health difference) of the targets current health ⇒ (15% – 37% (+ 0.05% – 0.125% per 1 Lethality) based on maximum health difference) of the targets current health.
  • Maximum health difference still reached at 2500 HP.
  • Cooldown: Now is applied per target rather than an internal cooldown
  • Cooldown: 15 seconds ⇒ 10 seconds14
25.098x2 duos
  • Cooldown: 20 ⇒ 1515
14.118x2 duos
  • Heal: 2% of target's current health ⇒ 1.5% of target's current health
  • Omnivamp: 12% ⇒ 10%16

Earlier formats

  • Before patch 13.24, Char triggered on hit or damaging an enemy with an active ability, healed for 2% of the target's current health and applied a burn based on bonus Attack Damage, Ability Power and the target's missing health.17 4x2 duos
  • Hellfire Hatchet's burn could contribute to a full burn build with Pyromancer.18 8x2 duos
  • Hellfire Hatchet's Anvil Card displayed incorrect information until patch 14.14.19 8x2 duos
  • Poke assassins such as Zed could get value from Hellfire Hatchet.20 8x2 duos
  • Lethality Teemo with Hellfire Hatchet was more reliable than a mage or on-hit build.21 8x2 duos

Sources

21 cited
  1. 1

    League WikiLeague of Legends Wiki, Module:ItemData/data, revision 4092074

    Quote
    Type: Legendary, Special
  2. 2

    League WikiLeague of Legends Wiki, Module:ItemData/data, revision 4092074

    Quote
    Stats (wiki item data keys, all modes): ad: 35 lethality: 12
  3. 3

    RiotRiot patch notes: League of Legends Patch 26.13 Notes > Arena > Items

    Posted

    Quote
    Hellfire Hatchet Attack Damage: 35 ⇒ 40 Per Target Cooldown: 10s ⇒ 8s
  4. 4

    League WikiLeague of Legends Wiki, Module:ItemData/data, revision 4092074

    Quote
    Effects (wiki item data): Char (unique): Your next ability hit applies a Burn that deals 7 to (3*7) for 11 (+ 0.5/10 to (3*0.5)/10 for 11 per 1 Lethality) (based on maximum health difference) of the target's current health physical damage seconds over 4 seconds.
  5. 5

    PlayersPosted Single source

  6. 6

    PlayersPosted Single source

  7. 7

    PlayersPosted Single source

  8. 8

    PlayersPosted Single source

  9. 9

    PlayersPosted Credible source

  10. 10

    PlayersPosted Single source

  11. 11

    PlayersPosted Single source

  12. 12

    PlayersPosted Single source

  13. 13

    PlayersPosted Single source

  14. 14

    RiotRiot patch notes: Patch 26.3 Notes > Arena > ITEMS

    Posted 8x2 duos

    Quote
    Hellfire Hatchet Char Damage: (5% – 10% (+ 0.2% – 0.4% per 1 Lethality) based on maximum health difference) of the targets current health ⇒ (15% – 37% (+ 0.05% – 0.125% per 1 Lethality) based on maximum health difference) of the targets current health. Maximum health difference still reached at 2500
  15. 15

    RiotRiot patch notes: Patch 25.09 Notes > Arena > Items

    Posted 8x2 duos

    Quote
    Hellfire Hatchet Cooldown: 20 ⇒ 15
  16. 16

    RiotRiot patch notes: Patch 14.11 Notes > Arena > Item Nerfs

    Posted 8x2 duos

    Quote
    Hellfire Hatchet Heal: 2% of target's current health ⇒ 1.5% of target's current health Omnivamp: 12% ⇒ 10%
  17. 17

    RiotRiot patch notes: Patch 13.24 notes > Arena > Gameplay Updates

    Posted 4x2 duos

    Quote
    Hellfire Hatchet: 40 Attack Damage, 12 Lethality, 15% Omnivamp. Passive Char: On-Hit or damaging an enemy with an active ability, heal for 2% of the Target's Current Health and apply 1 stack of Burn that deals 12% bonus AD (+10% AP) (+2% Missing Health) physical damage per second for 4 seconds.
  18. 18

    PlayersPosted Credible source

  19. 19

    RiotRiot patch notes: Patch 14.14 Notes > Arena > Bugfixes

    Posted 8x2 duos

    Quote
    Fixed a bug with Hellfire Hatchet's Anvil Card displaying incorrect information
  20. 20

    PlayersPosted Single source

  21. 21

    PlayersPosted Single source

Something missing or wrong?

Tell us what this article should say and, if you can, where it's shown. Suggestions are reviewed before anything changes.

Suggest an edit

Hellfire Hatchet:

If you leave this unticked, your name is shown when someone hovers the change.