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ArenaSweats WikiSilver Augment

Warmup Routine

Last updated Version 1062616 sources

Warmup Routine

Warmup Routine is a silver augment in League of Legends Arena.

Overview

Replaces Flee with Warmup Routine. Warmup Routine: geteffect2

Per level3

LevelEffect
120% maximum extra damage.
240% maximum extra damage.Max-level effect: Gain permanently increased damage when you reach maximum stacks in a round. Now your partner can join the dance to gain stacks faster.

ArenaSweats stats

2026 Season 3 Act 2, all regions
DArenaSweats tierD tier
Pick %
0.40%
Games
128,387
Champions
173

Best champions with it

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

No verified information yet.

Interactions

Warmup Routine replaces Flee with a self-targeted summoner spell. Channeling for up to 10 seconds increases damage output by 2% per second, up to 20%; the amplification lasts until the end of the current round phase.45 Patch unknown

At max level, reaching maximum stacks in a round grants a permanent damage increase. The effect can be gained in a bye round, and the level 2 description says a partner can join the dance to gain stacks faster.56

  • Using an expression also casts Warmup Routine and starts its channel; the champion plays a dance animation while channeling.78 Patch unknown
  • A champion can receive only one augment that replaces Flee with a new summoner spell.9 Patch unknown
  • With Summoner Revolution, the cap on Warmup Routine's damage amplification is doubled.10 Patch unknown

Bugs

No verified information yet.

History

Earlier formats

  • Zoe could cancel Warmup Routine immediately and gain W movement speed because the canceled channel counted as a spell.11 8x2 duos
  • Warmup Routine works as a bait rune for champions that need enemies to approach them.12 8x2 duos
  • Summoner Refresh could allow Warmup Routine to be used twice for a 48% damage buff.1314 8x2 duos

Warmup Routine and Summoner Revolution could reach up to 48% increased damage.15 8x2 duos

Sources

16 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Description: Replaces Flee with Warmup Routine. Warmup Routine: geteffect
  3. 3

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Per level: Level 1: 20% maximum extra damage. Level 2: 40% maximum extra damage.; Max-level effect: Gain permanently increased damage when you reach maximum stacks in a round. Now your partner can join the dance to gain stacks faster.
  4. 4

    League WikiLeague of Legends Wiki: Warmup Routine (Arena) > Warmup Routine (Arena)

    Quote
    Warmup Routine is a self-targeted summoner spell that allows you to channel to increase your champion's damage. It is exclusive to Arena and replaces the Flee spell when acquiring the Warmup Routine augment. At max level of Warmup Routine, gain 2% permanent increased damage each time the summoner sp
  5. 5

    League WikiLeague of Legends Wiki: Arena/Augments > Arena/Augments

    Quote
    Warmup Routine | Replaces Flee with Warmup Routine. Warmup Routine: Channel for up to 10 seconds to increase your damage output by 2% per second, up to 20%. The damage amplification lasts until the end of the current round phase. | Silver | 20% maximum extra damage. | 40% maximum extra damage. Max-l
  6. 6

    PlayersPosted Credible source

  7. 7

    League WikiLeague of Legends Wiki: Warmup Routine (Arena) > Notes

    Quote
    Attempting to use any expression while having Warmup Routine will also cause the user to cast the summoner spell and initiate the channel.
  8. 8

    League WikiLeague of Legends Wiki: Warmup Routine (Arena) > Trivia

    Quote
    While Warmup Routine is channeling, the user will play their dance animation.
  9. 9

    League WikiLeague of Legends Wiki: Arena > Shop Phase > Augments > Augment Exceptions

    Quote
    By default, all champions can only receive one augment that replaces the Flee summoner spell for a new summoner spell, which includes the Banner of Command, Blade Waltz, Castle, Clown College, Defensive Maneuvers, Die Another Day, Feel the Burn, Frozen Foundations, Now You See Me, Oathsworn, Orbital
  10. 10

    League WikiLeague of Legends Wiki: Warmup Routine (Arena) > Notes

    Quote
    If the Warmup Routine and Summoner Revolution augments are both equipped, the cap of Warmup Routine's damage amplification is doubled.
  11. 11

    PlayersPosted Credible source

  12. 12

    PlayersPosted Single source

  13. 13

    PlayersPosted Single source

  14. 14

    PlayersPosted Single source

  15. 15

    PlayersPosted Single source

  16. 16

    PlayersPosted Single source

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