Warmup Routine
Warmup Routine is a silver augment in League of Legends Arena.
Overview
Per level3
| Level | Effect |
|---|---|
| 1 | 20% maximum extra damage. |
| 2 | 40% maximum extra damage.Max-level effect: Gain permanently increased damage when you reach maximum stacks in a round. Now your partner can join the dance to gain stacks faster. |
ArenaSweats stats
- Pick %
- 0.40%
- Games
- 128,387
- Champions
- 173
Best champions with it
- Olaf0.5%Pick rate on it
- Gangplank0.6%Pick rate on it
- Illaoi0.4%Pick rate on it
- Thresh0.4%Pick rate on it
- Urgot0.4%Pick rate on it
- Nilah0.5%Pick rate on it
Tips
No verified information yet.
Interactions
Warmup Routine replaces Flee with a self-targeted summoner spell. Channeling for up to 10 seconds increases damage output by 2% per second, up to 20%; the amplification lasts until the end of the current round phase.45 Patch unknown
At max level, reaching maximum stacks in a round grants a permanent damage increase. The effect can be gained in a bye round, and the level 2 description says a partner can join the dance to gain stacks faster.56
- Using an expression also casts Warmup Routine and starts its channel; the champion plays a dance animation while channeling.78 Patch unknown
- A champion can receive only one augment that replaces Flee with a new summoner spell.9 Patch unknown
- With Summoner Revolution, the cap on Warmup Routine's damage amplification is doubled.10 Patch unknown
Bugs
No verified information yet.
History
Earlier formats
- Zoe could cancel Warmup Routine immediately and gain W movement speed because the canceled channel counted as a spell.11 8x2 duos
- Warmup Routine works as a bait rune for champions that need enemies to approach them.12 8x2 duos
- Summoner Refresh could allow Warmup Routine to be used twice for a 48% damage buff.1314 8x2 duos
Warmup Routine and Summoner Revolution could reach up to 48% increased damage.15 8x2 duos
- Quinn could charge Warmup Routine while invisible during the Mordekaiser encounter, with Hold Very Still and Summoner Revolution.16 8x2 duos
Sources
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1
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Tier: Silver
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2
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
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Description: Replaces Flee with Warmup Routine. Warmup Routine: geteffect
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3
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
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Per level: Level 1: 20% maximum extra damage. Level 2: 40% maximum extra damage.; Max-level effect: Gain permanently increased damage when you reach maximum stacks in a round. Now your partner can join the dance to gain stacks faster.
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4
League WikiLeague of Legends Wiki: Warmup Routine (Arena) > Warmup Routine (Arena)
Quote
Warmup Routine is a self-targeted summoner spell that allows you to channel to increase your champion's damage. It is exclusive to Arena and replaces the Flee spell when acquiring the Warmup Routine augment. At max level of Warmup Routine, gain 2% permanent increased damage each time the summoner sp
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5
League WikiLeague of Legends Wiki: Arena/Augments > Arena/Augments
Quote
Warmup Routine | Replaces Flee with Warmup Routine. Warmup Routine: Channel for up to 10 seconds to increase your damage output by 2% per second, up to 20%. The damage amplification lasts until the end of the current round phase. | Silver | 20% maximum extra damage. | 40% maximum extra damage. Max-l
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PlayersCredible source
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7
League WikiLeague of Legends Wiki: Warmup Routine (Arena) > Notes
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Attempting to use any expression while having Warmup Routine will also cause the user to cast the summoner spell and initiate the channel.
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8
League WikiLeague of Legends Wiki: Warmup Routine (Arena) > Trivia
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While Warmup Routine is channeling, the user will play their dance animation.
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9
League WikiLeague of Legends Wiki: Arena > Shop Phase > Augments > Augment Exceptions
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By default, all champions can only receive one augment that replaces the Flee summoner spell for a new summoner spell, which includes the Banner of Command, Blade Waltz, Castle, Clown College, Defensive Maneuvers, Die Another Day, Feel the Burn, Frozen Foundations, Now You See Me, Oathsworn, Orbital
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10
League WikiLeague of Legends Wiki: Warmup Routine (Arena) > Notes
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If the Warmup Routine and Summoner Revolution augments are both equipped, the cap of Warmup Routine's damage amplification is doubled.
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