ARENASWEATS PAGES

ArenaSweats WikiGold Augment

Summoner Revolution

Last updated Version 1149410 sources

Summoner Revolution

Summoner Revolution is a gold augment in League of Legends Arena.

Overview

The first several times you use each unique summoner spell in the current phase of the round, set its cooldown to cooldown instead of its default. Additionally, the cooldown of your Flash resets every round.2

Per level3

LevelEffect
1First 1 time.
2First 2 times.

ArenaSweats stats

2026 Season 3 Act 2, all regions
AArenaSweats tierA tier
Pick %
1.28%
Games
411,984
Champions
173

Best champions with it

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

  • Blade Waltz, Earthwake and Summoner Revolution are recommended together as a build; one setup uses full lethality.4

Interactions

  • When Warmup Routine and Summoner Revolution are both equipped, Warmup Routine’s damage amplification cap is doubled.5 Patch unknown

Bugs

  • With Now You See Me, taking Summoner Revolution can leave the upgraded Now You See Me with a 5-second cooldown. The cooldown can remain in that state after Summoner Revolution is removed; the same issue can occur after an unstable transmutation swaps it out in the next round.6

History

Summoner Revolution disappeared during a game, though its icon remained on the post-game screen.7

Earlier formats

  • With Vanish, Summoner Revolution gave two additional uses, for 8 seconds of invisibility in total.8 8x2 duos

Summoner Revolution is a better choice than Vengeance for getting two extra uses of an ability that grants an escape.9 8x2 duos

  • Flash’s cooldown resetting every round made Summoner Revolution a strong choice.10 8x2 duos

Sources

10 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Description: The first several times you use each unique summoner spell in the current phase of the round, set its cooldown to cooldown instead of its default. Additionally, the cooldown of your Flash resets every round.
  3. 3

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Per level: Level 1: First 1 time. Level 2: First 2 times.
  4. 4

    PlayersPosted Credible source

  5. 5

    League WikiLeague of Legends Wiki: Warmup Routine (Arena) > Notes

    Quote
    If the Warmup Routine and Summoner Revolution augments are both equipped, the cap of Warmup Routine's damage amplification is doubled.
  6. 6

    Posted Single source

  7. 7

    PlayersPosted Single source

  8. 8

    PlayersPosted Credible source

  9. 9

    PlayersPosted Credible source

  10. 10

    PlayersPosted Credible source

Something missing or wrong?

Tell us what this article should say and, if you can, where it's shown. Suggestions are reviewed before anything changes.

Suggest an edit

Summoner Revolution:

If you leave this unticked, your name is shown when someone hovers the change.