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Bard

Last updated Version 1030211 sources

Bard

This article covers how Bard plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Bard's ArenaSweats Pages build.

Overview

Arena changes

  • I: Increased Chime spawn rate during combat.
  • I: Chimes per upgrade changed to 4.
  • I: AP ratio changed to 50% AP.
  • W: Recharge timer changed to 10 seconds.
  • W: Maximum number of shrines active changed to 33.
  • W: Healing increased by 100%.
  • E: Cooldown changed to 20 to 12 seconds.
  • E: Ally dash speed multiplier changed to 150%.2

Chimes per Upgrade changed to 3 in patch 26.19 (was 4)3

ArenaSweats stats

2026 Season 3 Act 2, all regions
Emerald tierArenaSweats tierEmerald
Top 3 %
42.0%
Avg place
3.84
Pick %
8.58%
Ban %
4.44%
Games
155,056

Most picked augments

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

  • Stacking Bard's chimes near one another can damage an enemy who comes close; this is not very viable but can be fun to try.4

Interactions

  • Bard's meep basic attacks may count as spells and can trigger Spellwake.5
  • Bard's ultimate on an ally counts as a stun and grants Desecrator stacks.6
  • Bard's ultimate on enemies applies a cosmetic stun that grants assists and can trigger effects such as Aftershock, Glacial, or Imperial; the indicator shows the stun instead of the stasis duration.7

Bugs

No verified information yet.

History

  • In Arena, Traveler's Call has an increased chime spawn rate during combat, three chimes are needed per upgrade, and its AP ratio is 50% AP.283 Patch unknown
  • In Arena, Caretaker's Shrine has a 10-second recharge timer, can have up to 33 active shrines, and has 100% increased healing.28 Patch unknown
  • In Arena, Magical Journey has a 20 / 18 / 16 / 14 / 12-second cooldown and a 150% ally dash speed multiplier.8 Patch unknown
Riot patch notes that name Bard, newest first
PatchDateChanges
26.19
  • Passive - Traveler's Call
  • Chimes per Upgrade: 4 ⇒ 33
26.15
  • W - Caretaker's Shrine
  • Charge Time: 5 seconds ⇒ 2.5 seconds
  • Move Speed Ability Power Ratio: 0.06% ⇒ 0.08%9

Earlier formats

  • Angel of Retribution was taken on Bard and tried with different builds; support items gained value from their unique effects.10 8x2 duos
  • Angel of Retribution was taken on Bard and tried with different builds; support items gained value from their unique effects.10 8x2 duos
  • Enemies initially lacked vision of Bard's chimes; this was fixed in patch 13.14.11 4x2 duos

Sources

11 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873

    Quote
    Arena changes (wiki): I: Increased Chime spawn rate during combat. I: Chimes per upgrade changed to 4. I: AP ratio changed to 50% AP. W: Recharge timer changed to 10 seconds. W: Maximum number of shrines active changed to 33. W: Healing increased by 100%. E: Cooldown changed to 20 to 12 seconds. E:
  3. 3

    RiotRiot patch notes: League of Legends Patch 26.19 Notes > Arena > Champions

    Posted

    Quote
    Bard Passive - Traveler's Call Chimes per Upgrade: 4 ⇒ 3
  4. 4

    PlayersPosted Single source

  5. 5

    PlayersPosted Single source

  6. 6

    PlayersPosted Single source

  7. 7

    PlayersPosted Single source

  8. 8

    League WikiLeague of Legends Wiki: Arena > Mode-Specific Changes > List of mode overrides

    Quote
    Bard | Traveler's Call Increased Chime spawn rate during combat. Chimes per upgrade changed to 4. AP ratio changed to 50% AP. Caretaker's Shrine Recharge timer changed to 10 seconds. Maximum number of shrines active changed to 33. Healing increased by 100%. Magical Journey Cooldown changed to 20 / 1
  9. 9

    RiotRiot patch notes: League of Legends Patch 26.15 Notes > Arena > Champions

    Posted

    Quote
    Bard W - Caretaker's Shrine Charge Time: 5 seconds ⇒ 2.5 seconds Move Speed Ability Power Ratio: 0.06% ⇒ 0.08%
  10. 10

    PlayersPosted Credible source

  11. 11

    RiotRiot patch notes: Patch 13.14 notes > Arena > BUGFIXES

    Posted 4x2 duos

    Quote
    Fixed a bug that was causing enemies to not have vision of Bard’s chimes

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