Spellwake
Spellwake is a prismatic augment in League of Legends Arena.
Overview
Per level3
| Level | Effect |
|---|---|
| 1 | 100 to 325 (+ 145% bonus AD) (+ 20% AP) magic damage. |
| 2 | 100 to 325 (+ 165% bonus AD) (+ 30% AP) magic damage.Max-level effect: Fire an additional wave 0.5 second after this effect is triggered. |
Level 2 Bonus Attack Damage Ratio changed to 185% in patch 26.15 (was 165%)4
ArenaSweats stats
- Pick %
- 3.04%
- Games
- 977,557
- Champions
- 82
Best champions with it
- Seraphine12.4%Pick rate on it
- Ahri13.5%Pick rate on it
- Cassiopeia19.1%Pick rate on it
- Lissandra12.2%Pick rate on it
- Ryze14.4%Pick rate on it
- Annie14.0%Pick rate on it
Tips
Spellwake is recommended with a champion who has crowd control and as a counter to all-in melee champions.5
Interactions
Bard's meep-enhanced basic attacks can trigger Spellwake.7
Each attack from Azir's sand soldiers can trigger Spellwake.8
Since patch 26.9, Spellwake's explosion delay decreases with distance: long-range hits have a much lower delay, while point-blank hits have a slightly higher delay.9
Bugs
No verified information yet.
History
Since patch 26.15, Spellwake has a maximum level of 2 instead of 3. Its level 2 bonus attack damage ratio is 185%, increased from 165%.4
Earlier formats
Spellwake and Doomsayer triggered on only one enemy when one ability hit both until patch 25.07 fixed the bug.11 8x2 duos
Spellwake dealt inconsistent damage at random times until patch 14.15 fixed the bug.12 8x2 duos
Spellwake did not work with Jayce's E and Q until patch 14.12 fixed the bug.13 8x2 duos
Spellwake works with Jayce's E and Q.13 8x2 duos
Spellwake and Doomsayer trigger on both enemies when one ability hits both.11 8x2 duos
Bard's meep-enhanced basic attacks could trigger Spellwake.14 8x2 duos
Bard could trigger Spellwake with every chime-enhanced basic attack.15 8x2 duos
Jinx was used with Spellwake, Circle of Death and Giant Slayer.16 8x2 duos
Sources
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1
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Tier: Prismatic
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2
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Description: Hitting an enemy champion with an ability sends a trail centered from you to the location they were hit, detonating in a 100 width radius after 0.75 seconds to deal magic damage to enemies within. This effect can only trigger once every 6 seconds from the same cast.
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3
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Per level: Level 1: 100 to 325 (+ 145% bonus AD) (+ 20% AP) magic damage. Level 2: 100 to 325 (+ 165% bonus AD) (+ 30% AP) magic damage.; Max-level effect: Fire an additional wave 0.5 second after this effect is triggered.
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4
RiotRiot patch notes: League of Legends Patch 26.15 Notes > Arena > Augments
Quote
Spellwake Maximum Level: 3 ⇒ 2 Level 1 Ability Power Ratio: 20% ⇒ 30% Level 1 Bonus Attack Damage Ratio: 145% ⇒ 165% Level 2 Ability Power Ratio: 20% ⇒ 30% Level 2 Bonus Attack Damage Ratio: 165% ⇒ 185%
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9
RiotRiot patch notes: League of Legends Patch 26.9 Notes > Arena > Reworked and Adjusted Augments
Quote
Spellwake: Explosion delay now scales inversely with distance, so long range hits will have a much lower delay, while point blank hits are increased slightly.
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10
RiotRiot patch notes: Patch 25.09 Notes > Arena > Augments
Quote
Spellwake Damage: 80-200 ⇒ 100-250
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11
RiotRiot patch notes: Patch 25.07 Notes > Arena > BUG FIXES
Quote
Spellwake and Doomsayer now properly trigger on both enemies when one ability hits both, rather than only on one of them.
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12
RiotRiot patch notes: Patch 14.15 Notes > Arena > Arena Bugfixes
Quote
Fixed a bug with Spellwake dealing inconsistent damage at random times.
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13
RiotRiot patch notes: Patch 14.12 Notes > Arena > Bugfixes
Quote
Spellwake: Now works with Jayce's E and Q.
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