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ArenaSweats WikiPrismatic Augment

Spellwake

Last updated Version 1033516 sources

Spellwake

Spellwake is a prismatic augment in League of Legends Arena.

Overview

Hitting an enemy champion with an ability sends a trail centered from you to the location they were hit, detonating in a 100 width radius after 0.75 seconds to deal magic damage to enemies within. This effect can only trigger once every 6 seconds from the same cast.2

Per level3

LevelEffect
1100 to 325 (+ 145% bonus AD) (+ 20% AP) magic damage.
2100 to 325 (+ 165% bonus AD) (+ 30% AP) magic damage.Max-level effect: Fire an additional wave 0.5 second after this effect is triggered.

Level 2 Bonus Attack Damage Ratio changed to 185% in patch 26.15 (was 165%)4

ArenaSweats stats

2026 Season 3 Act 2, all regions
SArenaSweats tierS tier
Pick %
3.04%
Games
977,557
Champions
82

Best champions with it

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

Spellwake is recommended with a champion who has crowd control and as a counter to all-in melee champions.5

Ahri was used with Spellwake and Earthwake.6

Interactions

Bard's meep-enhanced basic attacks can trigger Spellwake.7

Each attack from Azir's sand soldiers can trigger Spellwake.8

Since patch 26.9, Spellwake's explosion delay decreases with distance: long-range hits have a much lower delay, while point-blank hits have a slightly higher delay.9

Bugs

No verified information yet.

History

Since patch 26.15, Spellwake has a maximum level of 2 instead of 3. Its level 2 bonus attack damage ratio is 185%, increased from 165%.4

Riot patch notes that name Spellwake, newest first
PatchDateChanges
26.15
  • Maximum Level: 3 ⇒ 2
  • Level 1 Ability Power Ratio: 20% ⇒ 30%
  • Level 1 Bonus Attack Damage Ratio: 145% ⇒ 165%
  • Level 2 Ability Power Ratio: 20% ⇒ 30%
  • Level 2 Bonus Attack Damage Ratio: 165% ⇒ 185%4
25.098x2 duos
  • Damage: 80-200 ⇒ 100-25010

Earlier formats

Spellwake and Doomsayer triggered on only one enemy when one ability hit both until patch 25.07 fixed the bug.11 8x2 duos

Spellwake dealt inconsistent damage at random times until patch 14.15 fixed the bug.12 8x2 duos

Spellwake did not work with Jayce's E and Q until patch 14.12 fixed the bug.13 8x2 duos

Spellwake works with Jayce's E and Q.13 8x2 duos

Spellwake and Doomsayer trigger on both enemies when one ability hits both.11 8x2 duos

Bard's meep-enhanced basic attacks could trigger Spellwake.14 8x2 duos

Bard could trigger Spellwake with every chime-enhanced basic attack.15 8x2 duos

Jinx was used with Spellwake, Circle of Death and Giant Slayer.16 8x2 duos

Sources

16 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Description: Hitting an enemy champion with an ability sends a trail centered from you to the location they were hit, detonating in a 100 width radius after 0.75 seconds to deal magic damage to enemies within. This effect can only trigger once every 6 seconds from the same cast.
  3. 3

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Per level: Level 1: 100 to 325 (+ 145% bonus AD) (+ 20% AP) magic damage. Level 2: 100 to 325 (+ 165% bonus AD) (+ 30% AP) magic damage.; Max-level effect: Fire an additional wave 0.5 second after this effect is triggered.
  4. 4

    RiotRiot patch notes: League of Legends Patch 26.15 Notes > Arena > Augments

    Posted

    Quote
    Spellwake Maximum Level: 3 ⇒ 2 Level 1 Ability Power Ratio: 20% ⇒ 30% Level 1 Bonus Attack Damage Ratio: 145% ⇒ 165% Level 2 Ability Power Ratio: 20% ⇒ 30% Level 2 Bonus Attack Damage Ratio: 165% ⇒ 185%
  5. 5

    PlayersPosted Single source

  6. 6

    PlayersPosted Single source

  7. 7

    PlayersPosted Credible source

  8. 8

    PlayersPosted Single source

  9. 9

    RiotRiot patch notes: League of Legends Patch 26.9 Notes > Arena > Reworked and Adjusted Augments

    Posted

    Quote
    Spellwake: Explosion delay now scales inversely with distance, so long range hits will have a much lower delay, while point blank hits are increased slightly.
  10. 10

    RiotRiot patch notes: Patch 25.09 Notes > Arena > Augments

    Posted 8x2 duos

    Quote
    Spellwake Damage: 80-200 ⇒ 100-250
  11. 11

    RiotRiot patch notes: Patch 25.07 Notes > Arena > BUG FIXES

    Posted 8x2 duos

    Quote
    Spellwake and Doomsayer now properly trigger on both enemies when one ability hits both, rather than only on one of them.
  12. 12

    RiotRiot patch notes: Patch 14.15 Notes > Arena > Arena Bugfixes

    Posted 8x2 duos

    Quote
    Fixed a bug with Spellwake dealing inconsistent damage at random times.
  13. 13

    RiotRiot patch notes: Patch 14.12 Notes > Arena > Bugfixes

    Posted 8x2 duos

    Quote
    Spellwake: Now works with Jayce's E and Q.
  14. 14

    PlayersPosted Single source

  15. 15

    PlayersPosted Single source

  16. 16

    PlayersPosted Credible source

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