Locke
This article covers how Locke plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Locke's ArenaSweats Pages build.
Overview
Arena changes
- Q: Cooldown changed to 8.5 to 4.5 seconds.
- E: Cooldown changed to 8 seconds.
- E: AP ratio changed to 65% AP.
- R: Cooldown changed to 90 to 60 3 seconds.2
Minimum Damage changed to 10 - 80 in patch 26.19 (was 7.5 - 60)3
ArenaSweats stats
- Top 3 %
- 43.0%
- Avg place
- 3.77
- Pick %
- 7.17%
- Ban %
- 7.71%
- Games
- 130,228
Most picked augments
Tips
- Crown is an aggressive item for Locke: it lets him get in and burst an opponent before they burst him during the dash animation.4
- Hullbreaker and on-hit augments such as Light 'Em Up, Firebrand, and Tap Dancer work well with Ethereal Weapon on Locke.5
Interactions
- Locke's Guest of Honor offers two augment tiers to choose from and is high risk, high reward.6
- In Arena, three Q casts followed by an auto attack is optimal for damage. Q can be cast quickly, its stacks can pass through multiple enemies and be triggered on multiple enemies with E, and E's auto-attack dash consumes the stacks. W can be used to escape afterward.7
- Ethereal Weapon does not make Q stack two marks and works with Locke's passive; whether it works with E is uncertain.8
- Since patch 26.16, Locke's Q missile cast sound effects have reduced volume.9
Bugs
No verified information yet.
History
In patch 26.16, Locke's R artifact refund was fixed to use the total cooldown instead of its current cooldown.10
In patch 26.16, Locke's R execution stopped counting as a spell cast.11
In patch 26.15, Locke's R artifact became retrievable from an enemy who was invulnerable when hit by R.12
| Patch | Date | Changes |
|---|---|---|
| 26.19 |
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| 26.15 |
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| 26.14 |
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| 26.13 |
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Sources
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1
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Roles (CommunityDragon): assassin, mage
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): Q: Cooldown changed to 8.5 to 4.5 seconds. E: Cooldown changed to 8 seconds. E: AP ratio changed to 65% AP. R: Cooldown changed to 90 to 60 3 seconds.
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3
RiotRiot patch notes: League of Legends Patch 26.19 Notes > Arena > Champions
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Locke Passive - Silver Stake Minimum Damage: 7.5 - 60 ⇒ 10 - 80 Maximum Damage: 15 - 120 ⇒ 20 - 160 R - Purgatory Percentage per Stack: 0.5 ⇒ 1
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9
RiotRiot patch notes: League of Legends Patch 26.16 Notes > Arena > QoL CHANGES
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Reduced the volume of base Locke (Q) missile cast sound effects to better sit in the overall game mix.
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10
RiotRiot patch notes: League of Legends Patch 26.16 Notes > Arena > BUGFIXES
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Fixed a bug where Locke picking up his (R) artifact would refund based on its current cooldown instead of the total cooldown.
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11
RiotRiot patch notes: League of Legends Patch 26.16 Notes > Arena > BUGFIXES
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Fixed a bug where Locke (R) execution would be considered a spell cast.
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12
RiotRiot patch notes: League of Legends Patch 26.15 Notes > Arena > Bugfixes & QoL Changes
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Fixed a bug where Locke’s R artifact could not be retrieved on an enemy that was invulnerable when hit by Locke’s R.
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13
RiotRiot patch notes: League of Legends Patch 26.15 Notes > Arena > Champions
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Locke Passive - Silver Stake Minimum Base Damage: 5 minimum / 40 maximum ⇒ 7.5 minimum / 60 maximum Maximum Base Damage: 10 minimum / 80 maximum ⇒ 15 minimum / 120 maximum W - Soul Ignition Base Health Restored: 40 / 70 / 100 / 130 / 160 ⇒ 80 / 140 / 200 / 260 / 320 Maximum Health Restored: 150 / 22
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14
RiotRiot patch notes: League of Legends Patch 26.14 Notes > Arena > Champions
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Locke Q Cooldown: 10 - 6 ⇒ 8.5 - 4.5 E Cooldown: 10 ⇒ 8 E2 Ability Power Ratio: 0.4 ⇒ 0.65 R Cooldown: 120 - 80 ⇒ 90 - 60
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15
RiotRiot patch notes: League of Legends Patch 26.13 Notes > Arena > Items
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Locke New Guest of Honor. During each Augment offering, one Augment is offered at a higher tier but is Fractured. Fractured augments break into a Stat Anvil after 2 losses. Winning 3 rounds with a Fractured augment removes the Fractured keyword.
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