Renata Glasc
This article covers how Renata Glasc plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Renata Glasc's ArenaSweats Pages build.
Overview
Arena changes
- Q: AP ratio changed to 90% AP.
- Q: Cooldown changed to 10 seconds.
- W: Cooldown changed to 28 to 24 seconds.
- E: Cooldown changed to 12 to 8 seconds.
- E: Shield AP ratio changed to 60% AP.
- R: Cooldown changed to 100 to 80 3 seconds.2
Cooldown changed to 32 / 31 / 30 / 29 / 28s in patch 26.21 (was 28 / 27 / 26 / 25 / 24s)3
ArenaSweats stats
- Top 3 %
- 54.7%
- Avg place
- 3.31
- Pick %
- 9.54%
- Ban %
- 4.30%
- Games
- 173,450
Most picked augments
Tips
No verified information yet.
Interactions
Bailout takes precedence over the transition into the downed state.4 Patch unknown
- Bailout grants Renata or an allied champion ramping bonus attack speed and bonus movement speed toward enemies; its duration resets when the target scores a takedown against an enemy champion.5 Patch unknown
- With Mirror Image, the clones are other players and can trigger Renata's passive and their own passives.6
Bugs
No verified information yet.
History
| Patch | Date | Changes |
|---|---|---|
| 26.21 |
|
|
| 26.13 |
|
|
| 25.168x2 duos |
|
|
| 14.138x2 duos |
|
Earlier formats
- Lulu's E on Renata caused Renata's basic attacks to apply and trigger her passive, dealing percentage max-health magic damage based on Renata's AP. Attack speed increased how often this happened, and Lulu had to use E on Renata, leaving herself without that ability for self-peel.1011 8x2 duos
- A teammate with high attack speed and Hexbolt Companion could trigger Renata's passive repeatedly.12 8x2 duos
Sources
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1
Quote
Roles (CommunityDragon): support, mage
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2
League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
Quote
Arena changes (wiki): Q: AP ratio changed to 90% AP. Q: Cooldown changed to 10 seconds. W: Cooldown changed to 28 to 24 seconds. E: Cooldown changed to 12 to 8 seconds. E: Shield AP ratio changed to 60% AP. R: Cooldown changed to 100 to 80 3 seconds.
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3
RiotRiot patch notes: League of Legends Patch 26.21 Notes > Arena > Champions
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Renata Glasc R - Hostile Takeover Cooldown: 150 / 130 / 110s ⇒ 170 / 150 / 130s W - Bailout Cooldown: 28 / 27 / 26 / 25 / 24s ⇒ 32 / 31 / 30 / 29 / 28s
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4
League WikiLeague of Legends Wiki: Arena > Combat Phase > Revival
Quote
The amount of time required to revive is cumulative; leaving the downed area will not reset the timer. Champions can perform a revival while untargetable but not during a resurrection effect or enemy-sourced stasis. All resurrection and zombie state effects as well as Renata Glasc's Bailout and the
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5
League WikiLeague of Legends Wiki: Arena > References
Quote
Active: Renata grants herself or the target allied champion ramping bonus attack speed in addition to bonus movement speed toward enemies. Bailout's duration resets whenever the target scores a takedown against an enemy champion.
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6
PlayersSingle source
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RiotRiot patch notes: League of Legends Patch 26.13 Notes > Arena > Champions
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Renata Glasc W Cooldown: 22 - 18 ⇒ 28 - 24
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8
RiotRiot patch notes: Patch 25.16 Notes > Arena > Champions (Arena)
Quote
Renata Glasc P AP ratio increased from 1% per 100 AP ⇒ 2% per 100 AP (matches SR)
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9
RiotRiot patch notes: LoL Patch 14.13 Notes > Arena > Champion Nerfs
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Renata Glasc Passive Mark AP Ratio: 0.03% ⇒ 0.01%
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Community: Submitted by TzakazukiSingle source
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11
PlayersSingle source
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12
PlayersSingle source
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