Bodyguard
Bodyguard is a gold augment in League of Legends Arena.
Overview
dash or blink grants a 35 to 250 shield, increased by 125-35 to 500-250 for 2.5 seconds (0.1 seconds cooldown per cast instance; 3 seconds cooldown per source). Any allies you pass through are also granted the same shield you have generated (cr 200 radius of collision). Up to 5 shields generated can stack on a given champion, refreshing with each generation.2
ArenaSweats stats
CArenaSweats tierC tier
- Pick %
- 0.36%
- Games
- 115,342
- Champions
- 96
Best champions with it
- Rakan1.4%Pick rate on it
- Volibear0.4%Pick rate on it
- Riven2.5%Pick rate on it
- Sett0.3%Pick rate on it
- Hecarim0.5%Pick rate on it
- Gnar0.6%Pick rate on it
Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .
Tips
- Bodyguard is recommended with Katarina and Sword of Blossoming Dawn, especially with Protein Shake or an upgraded Sword of Blossoming Dawn.3
Interactions
- Dashing or blinking grants a shield for 2.5 seconds. Its base amount scales with level, and it can be increased based on the source spell's base cooldown.4 Patch unknown
- Bodyguard's shield may not be increased by percentage shield effects; Spirit Visage may work, but this is uncertain.5
Bugs
No verified information yet.
History
Earlier formats
Sources
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1
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Tier: Gold
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2
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Description: dash or blink grants a 35 to 250 shield, increased by 125-35 to 500-250 for 2.5 seconds (0.1 seconds cooldown per cast instance; 3 seconds cooldown per source). Any allies you pass through are also granted the same shield you have generated (cr 200 radius of collision). Up to 5 shields
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3
PlayersSingle source
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4
League WikiLeague of Legends Wiki: Arena/Augments > Arena/Augments
Quote
Bodyguard | Dashing or blinking grants a 35 – 250 (based on level) base shield, increased by 90 – 250 (based on the source spell's base cooldown) for 2.5 seconds ( 0.1 seconds cooldown per cast instance; 3 seconds cooldown per source). Any allies you pass through are also granted the same shield you
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5
PlayersSingle source
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6
PlayersSingle source
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