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ArenaSweats WikiGold Augment

Critical Rhythm

Last updated Version 104808 sources

Critical Rhythm

Critical Rhythm is a gold augment in League of Legends Arena.

Overview

Your critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.2

Per level3

LevelEffect
1Stacks up to 10 times, for a total of 60% attack speed.
2Stacks up to 20 times, for a total of 120% attack speed.
3Stacks up to 30 times, for a total of 180% attack speed.Max-level effect: Attack speed cap increases to 10.

ArenaSweats stats

2026 Season 3 Act 2, all regions
CArenaSweats tierC tier
Pick %
3.45%
Games
1,109,684
Champions
170

Best champions with it

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

Interactions

  • With Vulnerability or Jeweled Gauntlet, spells can trigger and stack Critical Rhythm, with a 4-second cooldown per spell ID. Recasting a spell within that window counts as a new spell ID; damage-over-time ticks from one spell do not trigger it repeatedly during the cooldown.567

Bugs

No verified information yet.

History

Riot patch notes that name Critical Rhythm, newest first
PatchDateChanges
26.15
  • Maximum Level: 3 ⇒ 28

Sources

8 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Description: Your critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to several times. Additionally, gain 25% critical strike chance.
  3. 3

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Per level: Level 1: Stacks up to 10 times, for a total of 60% attack speed. Level 2: Stacks up to 20 times, for a total of 120% attack speed. Level 3: Stacks up to 30 times, for a total of 180% attack speed.; Max-level effect: Attack speed cap increases to 10.
  4. 4

    PlayersPosted Single source

  5. 5

    RiotRiot patch notes: League of Legends Patch 26.14 Notes > Arena > Augments

    Posted

    Quote
    Jeweled Gauntlet and Vulnerability Bug Fix: Fixed an issue where having both of these would sometimes prevent a spell from critting NEW Double Tap Interaction: 5 second per spell cooldown NEW Critical Rhythm Interaction: 4 second per spell cooldown
  6. 6

    PlayersPosted Single source

  7. 7

    PlayersPosted Credible source

  8. 8

    RiotRiot patch notes: League of Legends Patch 26.15 Notes > Arena > Augments

    Posted

    Quote
    Critical Rhythm Maximum Level: 3 ⇒ 2

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