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ArenaSweats WikiGold Augment

Vulnerability

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Vulnerability

Vulnerability is a gold augment in League of Legends Arena.

Overview

Damage dealt by items and damage over time effects can now critical strike for extra damage. Additionally, gain 25% critical strike chance. If both Vulnerability and Jeweled Gauntlet are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).2

Per level3

LevelEffect
1140% + bonus critical damage extra damage.
2170% + bonus critical damage extra damage.

ArenaSweats stats

2026 Season 3 Act 2, all regions
AArenaSweats tierA tier
Pick %
2.96%
Games
950,649
Champions
173

Best champions with it

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

  • Pair Vulnerability with Reaper's Toll and a critical damage shard, and take Prismatic Stat Anvil on round 8.4
  • For a crit build, reach over 100% critical strike chance through the core build or shards, then use situational damage or defensive items and buy anvils. Shardblade is a higher-risk, higher-reward option; the build can work on ADCs, Yasuo, Yone and Thresh, and with the right setup on mages that can spam skills and proc Rite of Ruin consistently.5
  • With Vulnerability and Magic Missile on Elise, use W to stack Detonation Orb and Magic Missile, then repeatedly cast Q for percent-health damage.6

Interactions

  • Certain non-damage-over-time abilities can benefit from Vulnerability. On those abilities, Vulnerability stacks multiplicatively with Jeweled Gauntlet; on damage-over-time abilities, only one of the two augments takes effect.7 Patch unknown
  • When Vulnerability and Jeweled Gauntlet are equipped together, only the augment with higher critical damage supplies the critical strike chance; if their critical damage is equal, either augment can supply it.2 Patch unknown
  • Malzahar's ultimate and E can critically strike with both Vulnerability and Jeweled Gauntlet.89
  • With Vulnerability and 100% critical strike chance, critical strikes with Heartsteel increase stacks gained; adding Sword of the Divine can increase the stacks further.10
  • Smolder's Q can deal damage over time that benefits from Vulnerability; the damage depends on his stacks, items and augments.1112
  • Vulnerability can increase Reaper's Toll damage.13
  • Vulnerability can make damage from Void Immolation critically strike.14
  • Vulnerability can affect passive damage such as Teemo's E, Twitch's passive and Brand's passive, as well as active casts such as Teemo's ultimate and Malzahar's E and ultimate.15
  • Katarina's ultimate is damage over time that can benefit from Vulnerability and its on-hit effects.16
  • Miss Fortune's and Lucian's ultimates can deal damage over time that critically strikes with Vulnerability.16
  • With Vulnerability, the initial damage from Smolder's Q does not critically strike, but its damage-over-time effect can.17
  • Unending Despair damage can critically strike with Vulnerability.18

Bugs

  • Hamstringer's burn stacks sometimes fail to apply with Vulnerability, and spell critical strikes sometimes do not work as expected with the two augments.19
  • Sword of the Divine's bonus damage does not appear in its damage tooltip when critical strikes come from Jeweled Gauntlet or Vulnerability; its bonus is added to those augments' damage tooltips.20

History

  • Since patch 26.14, Double Tap has a 5-second-per-spell cooldown and Critical Rhythm has a 4-second-per-spell cooldown when interacting with Vulnerability and Jeweled Gauntlet.21
  • Since patch 26.14, having both Vulnerability and Jeweled Gauntlet no longer sometimes prevents a spell from critically striking.21
  • Sword of the Divine no longer works with Vulnerability.22

Earlier formats

  • In patch 25.08, Jeweled Gauntlet and Vulnerability stopped stacking critical damage, and abilities that can critically strike with Vulnerability but not Jeweled Gauntlet stopped losing their critical strikes when both augments were equipped.23 8x2 duos
  • In patch 25.07, the critical damage formula for Jeweled Gauntlet and Vulnerability was adjusted.24 8x2 duos
  • In patch 25.07, abilities that roll to determine whether they critically strike stopped rolling a second time for Jeweled Gauntlet or Vulnerability, and Soul Siphon stopped triggering multiple times when both augments were equipped.2526 8x2 duos
  • In patch 14.18, Vulnerability stopped causing Hamstringer and Death's Dance to repeatedly trigger themselves.27 8x2 duos
  • In patch 14.16, Hamstringer's damage-over-time effect could critically strike and stopped creating an infinite loop with Vulnerability.28 8x2 duos
  • In patch 14.13, a tooltip issue with Vulnerability was fixed.29 8x2 duos
  • Passives that deal extra magic damage on hit, such as Kha'Zix's and Zed's passives, can critically strike with Vulnerability.30 8x2 duos
  • Gunblade's active can critically strike with Vulnerability.31 8x2 duos
  • Kinkou Jitte's damage can be increased by Vulnerability.32 8x2 duos
  • Vulnerability can cause Akali to deal critical damage without damage-over-time abilities or items that cause damage over time.33 8x2 duos
  • Vulnerability can cause Zoe to deal critical damage with Sword of the Divine.34 8x2 duos
  • Vulnerability can cause spells and augments to critically strike unexpectedly.3536 8x2 duos
  • Vulnerability can cause Fiora's passive to critically strike unexpectedly.37 8x2 duos
  • With Vulnerability, Reverberation can support a tanky on-hit Maokai build with items such as Titanic and Blade of the Ruined King.38 8x2 duos
  • Reaper's Toll could benefit from Vulnerability's critical effect.39 8x2 duos
  • Vulnerability with Ethereal Weapon let Gangplank's spells apply his passive, which could critically strike for true damage; barrels could refresh the passive.40 8x2 duos
  • Vulnerability with Mystic Punch, Reverberation and Reaper's Toll on Briar could deal heavy damage with Q.41 8x2 duos
  • Bolt, Sharpshooter, Firmament, The Bomb and Call Lightning damage was correctly tagged as item damage for effects such as Vulnerability.4243444546 8x2 duos
  • Scour's damage-over-time effect with Hamstringer and Vulnerability no longer caused an infinite application loop of both effects.47 8x2 duos
  • Vulnerability was good on every archetype, including ADCs, tanks using Sunfire, and mages using Liandry's or Luden's.48 8x2 duos
  • Katarina's ultimate was damage over time that could benefit from Vulnerability and its on-hit effects.49 8x2 duos
  • Ahri's W gave Vulnerability value immediately, and its scaling could become strong after one round with an item for Apex Inventory.50 8x2 duos
  • Vulnerability with Hamstringer was an easy combo to win with Zeri, and kiting helped.51 8x2 duos
  • Vulnerability could roll critical strikes on all damage output, including item and augment damage.52 8x2 duos

Sources

52 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Description: Damage dealt by items and damage over time effects can now critical strike for extra damage. Additionally, gain 25% critical strike chance. If both Vulnerability and Jeweled Gauntlet are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (
  3. 3

    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Per level: Level 1: 140% + bonus critical damage extra damage. Level 2: 170% + bonus critical damage extra damage.
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    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Wiki notes: -- https://youtu.be/SnWIhAqkuWo Certain non-damage-over-time abilities will benefit from this augment. Vulnerability now stacks multiplicatively with Jeweled Gauntlet on those non-damage-over-time abilities. On damage-over-time abilities, only one of Vulnerability and Jeweled Gauntlet wi
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  21. 21

    RiotRiot patch notes: League of Legends Patch 26.14 Notes > Arena > Augments

    Posted

    Quote
    Jeweled Gauntlet and Vulnerability Bug Fix: Fixed an issue where having both of these would sometimes prevent a spell from critting NEW Double Tap Interaction: 5 second per spell cooldown NEW Critical Rhythm Interaction: 4 second per spell cooldown
  22. 22

    PlayersPosted Single source

  23. 23

    RiotRiot patch notes: Patch 25.08 Notes > Arena > Bugfixes & QoL Changes

    Posted 8x2 duos

    Quote
    Jeweled Gauntlet + Vulnerability, Crit Damage no longer has a chance to stack. If the damage can crit with both, it will use the higher crit damage mod. Abilities that can crit with Vuln but not JG will no longer stop critting if you have both.
  24. 24

    RiotRiot patch notes: Patch 25.07 Notes > Arena > NORMAL AUGMENTS

    Posted 8x2 duos

    Quote
    Jeweled Gauntlet/Vulnerability: Adjusted the crit formula to be less egregious with crit damage.
  25. 25

    RiotRiot patch notes: Patch 25.07 Notes > Arena > BUG FIXES

    Posted 8x2 duos

    Quote
    Abilities that roll to see if they crit no longer roll a second time for Jeweled Gauntlet or Vulnerability.
  26. 26

    RiotRiot patch notes: Patch 25.07 Notes > Arena > BUG FIXES

    Posted 8x2 duos

    Quote
    Soul Siphon is no longer triggered multiple times when you have both Jeweled Gauntlet and Vulnerability.
  27. 27

    RiotRiot patch notes: Patch 14.18 Notes > Arena > Bugfixes

    Posted 8x2 duos

    Quote
    Fixed a bug where Vulnerability could cause Hamstringer and Death’s Dance to repeatedly trigger itself.
  28. 28

    RiotRiot patch notes: Patch 14.16 Notes > Arena > Bugfixes

    Posted 8x2 duos

    Quote
    Fixed a bug stopping Hamstringer's DoT from being able to crit. It can now crit but stops itself from going infinite with Vulnerability.
  29. 29

    RiotRiot patch notes: LoL Patch 14.13 Notes > Arena > BUGFIXES

    Posted 8x2 duos

    Quote
    Fixed a tooltip issue with Vulnerability.
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  42. 42

    League WikiLeague of Legends Wiki: Arena/Patch history/3rd launch > Arena/Patch history/3rd launch

    8x2 duos

    Quote
    Bug Fix: Bolt's damage is now correctly tagged as item damage for the purposes of effects such as the Vulnerability augment.
  43. 43

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    Bug Fix: Sharpshooter's damage is now correctly tagged as item damage for the purposes of effects such as the Vulnerability augment.
  44. 44

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    Bug Fix: Firmament's damage is now correctly tagged as item damage for the purposes of effects such as the Vulnerability augment.
  45. 45

    League WikiLeague of Legends Wiki: Arena/Patch history/3rd launch > Arena/Patch history/3rd launch

    8x2 duos

    Quote
    Bug Fix: The Bomb is now properly considered item damage for effects such as Vulnerability.
  46. 46

    League WikiLeague of Legends Wiki: Arena/Patch history > References

    8x2 duos

    Quote
    New Effect: Call Lightning's damage is now correctly tagged as item damage for the purposes of effects such as the Vulnerability augment.
  47. 47

    League WikiLeague of Legends Wiki: Arena/Patch history/3rd launch > Arena/Patch history/3rd launch

    8x2 duos

    Quote
    Bug Fix: If the user has both Hamstringer and the Vulnerability augment equipped, Scour's damage over time no longer causes an infinite application loop of both effects.
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