Dreadbringer
Dreadbringer is a prismatic augment in League of Legends Arena.
Overview
Per level3
| Level | Effect |
|---|---|
| 1 | 300% convert rate. |
| 2 | 600% convert rate. |
ArenaSweats stats
- Pick %
- 3.84%
- Games
- 1,233,573
- Champions
- 173
Best champions with it
- Milio3.2%Pick rate on it
- Nami3.2%Pick rate on it
- Syndra1.9%Pick rate on it
- Annie2.9%Pick rate on it
- Janna3.2%Pick rate on it
- Bard2.4%Pick rate on it
Tips
- Starting with Desecrator or Dreadbringer, then finding another Curse augment in round 3, is recommended.4
- For a Curse build, upgrading the current Curse augments and hoping for Dreadbringer or Doomsayer later is preferred over taking mid-tier Prismatic augments.5
Interactions
Bugs
No verified information yet.
History
Earlier formats
- In patch 25.07, Dreadbringer's Cursed Power to Health ratio increased from 225% to 400%.8 8x2 duos
- In patch 25.07, Dreadbringer's tick cadence changed from 1 second to 0.25 seconds.9 8x2 duos
- Raid Boss can help with a recursive Ryze build that stacks to very high magnitudes; Dreadbringer can help too.10 8x2 duos
- In V25.05, Dreadbringer returned with a reworked effect and the name changed from Plaguebearer.1112 8x2 duos
- The Curse augments' descriptions changed to call Curse stacks “Cursed Power.”13 8x2 duos
- Dreadbringer had a better payoff when it could synergize with something else.14 8x2 duos
- Dreadbringer depended heavily on getting at least one other Curse augment; it was possible to get 150 Curse stacks in the first few rounds without finding another Curse augment.15 8x2 duos
- Standing next to opponents was a way to gain Cursed Power with Dreadbringer.16 8x2 duos
Sources
-
1
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Tier: Prismatic
-
2
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Description: For every 0.5 seconds that you are within 500 units of an enemy champion, generate 1 Cursed Power for each one in range. You can generate up to 40 (+ 10number of Curse augments equipped by you and your teammate) Cursed Power per round. Permanently gain bonus health equal to a percentage
-
3
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Per level: Level 1: 300% convert rate. Level 2: 600% convert rate.
-
4
PlayersSingle source
-
5
PlayersSingle source
-
6
PlayersCredible source
-
7
PlayersSingle source
-
8
RiotRiot patch notes: Patch 25.07 Notes > Arena > CURSE AUGMENTS
Quote
Dreadbringer Cursed Power to Health Ratio : 225% ⇒ 400%
-
9
RiotRiot patch notes: Patch 25.07 Notes > Arena > CURSE AUGMENTS
Quote
Dreadbringer Tick Cadence: 1s ⇒ 0.25s
-
10
PlayersSingle source
-
11
League WikiLeague of Legends Wiki: Arena/Old content > Removed Augments
Quote
These augments later returned in V25.05 with reworked effects. The Plaguebearer augment was also renamed to Dreadbringer.
-
12
League WikiLeague of Legends Wiki: Arena/Patch history > References
Quote
Dark Blessing, Deathtouch, Desecrator, Doomsayer, Dreadbringer (renamed from Plaguebearer).
-
13
League WikiLeague of Legends Wiki: Arena/Patch history > References
Quote
All Curse augments' (Dark Blessing, Deathtouch, Desecrator, Doomsayer, Dreadbringer) descriptions and the tooltip for the Curse buff (maximum possible stacks the player can gain per round) now refer to Curse stacks "Cursed Power" instead of "stacks of Curse."
-
14
PlayersSingle source
-
15
PlayersSingle source
-
16
PlayersCredible source
Something missing or wrong?
Tell us what this article should say and, if you can, where it's shown. Suggestions are reviewed before anything changes.