Ryze
This article covers how Ryze plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Ryze's ArenaSweats Pages build.
Overview
Arena changes
- I: AP ratio changed to 6.5% per 100 AP.
- Q: Bonus movement speed changed to 24 to 40%.
- Q: Spell Flux bonus damage changed to 10 to 70 for 4.
- W: Slow strength changed to 40%.
- W: Disable duration changed to 1.25 seconds.2
ArenaSweats stats
- Top 3 %
- 46.1%
- Avg place
- 3.65
- Pick %
- 12.13%
- Ban %
- 13.55%
- Games
- 220,249
Most picked augments
Tips
Juiced grants on-hit damage based on a percentage of mana, which is especially good on Ryze because he scales with maximum mana.3
Interactions
During the voting phase, Ryze's R can move players to a different voting platform.56
Mind to Matter can give Ryze infinite stats when he has the augment and the correct items.7
Ryze's Q resets each time E is cast, making the augment for Q a good choice on him.11
Bugs
No verified information yet.
History
Adapt was patched so Ryze could no longer get it.8 Earlier Arena format
Earlier formats
Ryze's Q bonus movement speed changed in patch 25.09 from 28/33/38/23/48% to 24/28/32/36/40%.13 8x2 duos
Ryze's health could continuously scale, making him temporarily unkillable alongside Vladimir.1516 8x2 duos
Ryze could go infinite with Vladimir, and using two Tear items was a bug.16 8x2 duos
- ADAPT was the most important piece of Ryze's infinite-stat build. Muramana, Archangel's Staff, Fimbulwinter, Deathcap, and Overlord's Bloodmail could build on it, with Dragonheart, Demon King's Crown, Demonic Embrace, or Mind to Matter as additional combo pieces.17 8x2 duos
ADAPT converted mana into AP, and Ryze could scale AP, mana, health, and AD together with items and augments that granted percentage stats.17 8x2 duos
Ryze could reach extremely high AP and health with ADAPT, Mind to Matter, and the right items and augments.1819 8x2 duos
Multiple Tear items and ADAPT, Mind to Matter, or percentage-stat items could be part of Ryze's scaling builds.202122 8x2 duos
Ryze's W slow strength changed from 50% to 40%, its root duration changed from 1.5 to 1.25 seconds, and R bonus damage changed from 40/60/80 to 30/50/70 in patch 25.14.12 8x2 duos
Ryze's passive mana gain per 100 AP changed from 10% to 7.5% in patch 25.06.14 8x2 duos
Sources
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Roles (CommunityDragon): mage
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): I: AP ratio changed to 6.5% per 100 AP. Q: Bonus movement speed changed to 24 to 40%. Q: Spell Flux bonus damage changed to 10 to 70 for 4. W: Slow strength changed to 40%. W: Disable duration changed to 1.25 seconds.
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RiotRiot patch notes: Patch 25.14 Notes > Arena > Champions (Arena)
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Ryze W Slow : 50% ⇒ 40% W Root duration : 1.5 ⇒ 1.25 R Bonus Damage : 40/60/80 ⇒ 30/50/70
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RiotRiot patch notes: Patch 25.09 Notes > Arena > Champions
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Ryze Q - Bonus Movement Speed: 28 / 33 / 38 / 23 / 48% ⇒ 24 / 28 / 32 / 36 / 40%
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RiotRiot patch notes: Patch 25.06 Notes > Arena > Champions
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Ryze Passive - Arcane Mastery: Mana gain per 100 AP: 10% ⇒ 7.5%
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