Goliath
Goliath is a prismatic augment in League of Legends Arena.
Overview
Per level3
| Level | Effect |
|---|---|
| 1 | 15% bonus maximum health10% adaptive force30% size |
| 2 | 30% bonus maximum health20% adaptive force60% size |
| 3 | 50% bonus maximum health30% adaptive force100% size |
ArenaSweats stats
- Pick %
- 6.84%
- Games
- 2,197,541
- Champions
- 173
Best champions with it
- Ryze1.4%Pick rate on it
- Veigar1.1%Pick rate on it
- Rengar6.3%Pick rate on it
- Miss Fortune2.9%Pick rate on it
- Vladimir14.7%Pick rate on it
- Zoe0.8%Pick rate on it
Tips
- Goliath level 1 can be hard to justify unless the champion already has Bloodmail.4
- With Eureka and Goliath, Vladimir can cast E more than once during W if W is used at the end of the first E.5
- Goliath can be a mediocre choice for Vladimir despite its synergy with his passive; glass cannon builds can perform better.6
Interactions
- With Goliath and health items, Sett can deal high damage with W.7
- Goliath can increase the attack damage granted by Draw Your Sword.8
- Goliath can contribute to high health alongside Heartsteel, Tank Engine and other health bonuses.9
- Goliath can pair with Raid Boss for a large champion size.10
Bugs
No verified information yet.
History
Earlier formats
- Goliath could be a good choice for a champion with Tank Engine when size was already high.11 8x2 duos
- Goliath could be a good choice alongside stacking health.12 8x2 duos
- Goliath could be a good augment choice for a healing Urgot build.13 8x2 duos
- Cho'Gath with Goliath and Raid Boss was a build for getting big.14 8x2 duos
Sources
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1
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Tier: Prismatic
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2
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Description: Grants bonus maximum health, adaptive force and size.
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3
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Per level: Level 1: 15% bonus maximum health10% adaptive force30% size Level 2: 30% bonus maximum health20% adaptive force60% size Level 3: 50% bonus maximum health30% adaptive force100% size
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