Bel'Veth
This article covers how Bel'Veth plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Bel'Veth's ArenaSweats Pages build.
Overview
Arena changes
- I: New Effect: Gains 10 Lavender stacks per round.
- W: The Augment Mystic Punch refunds 100% of Above and Below's cooldown.
- R: True Form bonus health changed to 250 to 450 3.2
Passive Bonus Attack Damage Ratio changed to 1 in patch 26.19 (was 3)3
ArenaSweats stats
- Top 3 %
- 50.4%
- Avg place
- 3.47
- Pick %
- 9.33%
- Ban %
- 42.34%
- Games
- 168,761
Most picked augments
Tips
- On-hit augments such as Twice Thrice and Dual Wield are recommended for Bel'Veth.4
- An on-hit Bel'Veth can quickly kill a Shareholder build in a late round.5
- Reaper's Toll and Reverberation are recommended items for Bel'Veth, and Firebrand is very strong on her.6
- Bel'Veth is easiest to position in the first round, when opponents cannot immediately blow her up.7
Interactions
- Bel'Veth uses on-hit and attack effects to a high degree.8
- Bel'Veth can reach 12.23 attack speed before form with Guinsoo's stacks.9
- Double Tap with Fan the Hammer can let Bel'Veth kill tanks in one second.10
- Bel'Veth's E reduces damage and heals while applying on-hit effects; it can also finish an enemy who escapes her attacks.11
- Hullbreaker is one of the best off-tank items for on-hit champions such as Bel'Veth.12
- Unupgraded Dual Wield caps Bel'Veth's attack speed at 4.00.1314
- Titan's Resolve has an internal cooldown between stacks, limiting how quickly champions such as Bel'Veth can stack it with high attack speed.15
- True Healing can make Bel'Veth effectively immortal.16
Bugs
History
Since patch 26.16, Bel'Veth's resource bar updates correctly when she reaches 80 stacks while already in True Form.19
Since patch 26.12, the attack speed cap is no longer incorrectly set when Bel'Veth has an augment intended to uncap attack speed.20
- A change to Bel'Veth was a huge buff for Arena, alongside a worse early game in Summoner's Rift.21
- Mystic Punch changed back to a 1.25-second on-hit cooldown reduction from 20% remaining cooldown, followed by a slight nerf to Bel'Veth.22
- Bel'Veth received a rework in Summoner's Rift. Before the rework, she was a must-ban; since the rework, she has caused no trouble.2324
| Patch | Date | Changes |
|---|---|---|
| 26.21 |
|
|
| 26.19 |
|
|
| 26.16 |
|
|
| 25.248x2 duos |
|
|
| 25.148x2 duos |
|
|
| 25.098x2 duos |
|
Earlier formats
Patch 25.14 removed Bel'Veth's Arena start with R active and changed her attack speed extremes while aiming to keep her strong with her ultimate active and more restrained without it.30 8x2 duos
Since patch 25.09, Bel'Veth no longer gains attack speed continuously when Slow and Steady is her first augment.31 8x2 duos
- Slow and Steady could be strong but awkward to play with Bel'Veth; Crit and Pen were easy to obtain for it.32 8x2 duos
- Bel'Veth had more than 7 attack speed with Elder Soul.33 8x2 duos
- A Bel'Veth with Master of Duality and Yuumi could build up to 4000 AP and deal 1000–2000 damage with W.34 8x2 duos
- A 10-attack-speed Bel'Veth with Reaper's Toll and Adapt Ryze could not kill Mundo.35 8x2 duos
- Bel'Veth could gain attack speed from percentage-increasing attack-speed items such as Lightning Strikes, Dual Wield, or Reaper's Toll; this attack speed was multiplied by the bonus attack speed from her passive instead of scaling with level.36 8x2 duos
- Slow and Steady could be strong on Bel'Veth, but it was awkward to play without E cooldown reduction.3732 8x2 duos
Sources
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Roles (CommunityDragon): fighter
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): I: New Effect: Gains 10 Lavender stacks per round. W: The Augment Mystic Punch refunds 100% of Above and Below's cooldown. R: True Form bonus health changed to 250 to 450 3.
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RiotRiot patch notes: League of Legends Patch 26.19 Notes > Arena > Champions
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Bel'Veth E - Royal Maelstrom On-Hit/Attack Effectiveness: 12 - 24 ⇒ 8 - 16 R - Endless Banquet Passive Bonus Attack Damage Ratio: 3 ⇒ 1
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RiotRiot patch notes: League of Legends Patch 26.16 Notes > Arena > BUGFIXES
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Fixed a bug where Bel'Veth's resource bar would incorrectly update if she hit 80 stacks while already in True Form.
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RiotRiot patch notes: League of Legends Patch 26.12 Notes > Arena > Arena Bugfixes
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Fixed a bug where Bel'Veth attack speed cap was being erroneously set when equipped with augments that are supposed to uncap attack speed
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RiotRiot patch notes: League of Legends Patch 26.21 Notes > Arena > Champions
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Bel'Veth Q - Void Surge Attack Damage Ratio: 105% ⇒ 95% R - Endless Banquet Bonus Attack Damage Ratio per Stack: 1% ⇒ 0.5%
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RiotRiot patch notes: League of Legends Patch 26.16 Notes > Arena > CHAMPIONS
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Bel'Veth Passive - Death in Lavender Attack Speed Per Stack: 0.2%-2% ⇒ 0.2%-1.5% R - Endless Banquet Bonus Health: 250-450 ⇒ 100-400
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RiotRiot patch notes: Patch 25.24 Notes > Arena > Champions
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Bel'Veth R removed Arena on-hit mod: 8/11/14 ⇒ 6 / 8 / 10
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RiotRiot patch notes: Patch 25.14 Notes > Arena > Champions (Arena)
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Bel'Veth Base Health increased 610 ⇒ 660 AD growth going from 1.5 ⇒ 2.5 No longer starts combat with R active. R Arena duration changes reverted : 25 ⇒ 60 R Arena Out of Combat MS changes reverted : 5-45 ⇒ 10-80 R On-hit damage 6-10 ⇒ 8-14 R HP 100-200 ⇒ 250-550
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RiotRiot patch notes: Patch 25.09 Notes > Arena > Champions
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Bel’Veth E Bonus Lifesteal: 30% ⇒ 20% R On-Hit Damage: 8 / 10 / 12 ⇒ 6 / 8 / 10 R Out of Combat Movement Speed: 10-80 ⇒ 5-45
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RiotRiot patch notes: Patch 25.14 Notes > Arena > Champions (Arena)
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Bel'Veth has some extreme extremes when it comes to attacking quickly, we want her to still maintain some of this while bringing it down slightly. Our hope with this is that Bel'Veth can remain strong when her ultimate is active, while also being a bit more restrained when it's not. Previously, we t
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RiotRiot patch notes: Patch 25.09 Notes > Arena > Bugfixes
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Fixed a bug where Bel’Veth would continue to gain Attack speed if she took Slow and Steady as her 1st augment.
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