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ArenaSweats WikiPrismatic Augment

Mystic Punch

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Mystic Punch

Mystic Punch is a prismatic augment in League of Legends Arena.

Overview

Basic attacks on-hit reduce the remaining cooldowns of your abilities by cooldown.2

ArenaSweats stats

2026 Season 3 Act 2, all regions
AArenaSweats tierA tier
Pick %
4.89%
Games
1,573,260
Champions
173

Best champions with it

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

Interactions

  • Moonflair Spellblade no longer reduces cooldowns for dash or blink abilities; Mystic Punch is an option for those abilities.12
  • Combo Break works on knock-ups; how it counts crowd control may explain why it can appear not to trigger.13
  • Typhoon applies Mystic Punch, but does not work on the same target and deals less damage than level 1.14
  • With Reverberation, Rammus's Q can repeatedly apply its on-hit effects and reduce cooldowns.15
  • Jax's E prevents Ethereal Weapon from triggering during its active period, stopping the Varus mark and cooldown reset loop.16
  • With Lightning Rod and Hexbolt Companion, Hexbolt autocasts and applies the user's on-hit effects; with Mystic Punch and high haste, this can allow repeated ultimate casts.17
  • Reverberation applies Volibear's Q, but does not apply Moonflair Spellblade or Mystic Punch.18
  • Dual Wield triggers Mystic Punch twice.19
  • Mystic Punch and Reverberation on Quinn can repeatedly cast E; Mirage Blade or Moonflair Spellblade can also work in place of Mystic Punch.20
  • Vi's Q has a minimum cooldown, so it cannot be spammed like Gragas's E or Briar's and Volibear's Q with Mystic Punch.21
  • Reverberation and Mystic Punch can keep Alistar's crowd control going for 10 seconds straight.22
  • With Mystic Punch, Dusk and Dawn, Ionian Boots, and Cosmic Drive, Volibear can get W back instantly and cast it repeatedly.23

Bugs

No verified information yet.

History

Riot patch notes that name Mystic Punch, newest first
PatchDateChanges
25.168x2 duos
  • Change from On-hit 1.25s CD refund on all abilities ⇒ On-hit 15% remaining CD on all abilities.24

Earlier formats

Sources

28 cited
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    League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515

    Quote
    Description: Basic attacks on-hit reduce the remaining cooldowns of your abilities by cooldown.
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    RiotRiot patch notes: Patch 25.16 Notes > Arena > Augments and Anvils

    Posted 8x2 duos

    Quote
    Mystic Punch Change from On-hit 1.25s CD refund on all abilities ⇒ On-hit 15% remaining CD on all abilities.
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