Fan the Hammer
Fan the Hammer is a prismatic augment in League of Legends Arena.
Overview
Per level3
| Level | Effect |
|---|---|
| 1 | 7 seconds cooldown per direction. |
| 2 | 5 seconds cooldown per direction.Max-level effect: Firing from a different direction increases the number of bolts to be fired subsequently, for the rest of the round. |
ArenaSweats stats
- Pick %
- 3.81%
- Games
- 1,225,341
- Champions
- 173
Best champions with it
- Gwen4.1%Pick rate on it
- Vayne16.2%Pick rate on it
- Vi5.5%Pick rate on it
- Zeri17.1%Pick rate on it
- Warwick5.7%Pick rate on it
- Bel'Veth8.5%Pick rate on it
Tips
Fan the Hammer can work with Briar's Q cooldown-reduction combo.4
Tristana is probably one of Fan the Hammer's best users.5
- Fan the Hammer with Mystic Punch is recommended for Master Yi.6
- Fan the Hammer with Tap Dancer is recommended for Jhin.7
- Fan the Hammer, Double Tap, Reaper's Toll, and Vulnerability make a strong combination.8
- Fan the Hammer is one of several strong Prismatic options for Fiddlesticks.9
A full-crit Fan the Hammer build is recommended for Nocturne.10
Fan the Hammer is included in an AP Akshan build alongside Double Tap, Marksmage, and Critical Missile.11
A full-crit Fan the Hammer build with Vi can take down a target in two or three basic attacks.12
- Dusk and Dawn followed by Sword of the Blossoming Dawn and Echoes of Helia is a build that needs Fan the Hammer to reach full power, though other on-hit augments also work.13
- Critical Missile, Vulnerability, Fan the Hammer, and Dual Wield can make a strong Akshan combination.14
A support Xin Zhao build with Fan the Hammer can heal allies heavily and make Xin Zhao very hard to kill.15
Interactions
Ezreal's Q can trigger Fan the Hammer as an on-attack effect.1617
With Gnar or Vi, Fan the Hammer can proc their passive twice instantly.18
- Fan the Hammer can help Tristana trigger her E with one basic attack, similarly to Dual Wield.19
- Caitlyn's passive does not stack with Fan the Hammer.20
With Twitch, Fan the Hammer applies all passive stacks in one basic attack.21
Fan the Hammer applies Kalista's spears.22
Vayne's W damage is unaffected by Fan the Hammer, so it deals full damage.2324
Fan the Hammer can trigger Vayne's W, which has no cooldown, multiple times; the resulting W damage is not reduced by Fan the Hammer.252623
Fan the Hammer stacks Tap Dancer quickly on Urgot.27
Fan the Hammer stacks Gnar's passive to its maximum in two basic attacks.28
Blade Waltz procs on-hit effects, not on-attack effects.29
Bugs
With Scavenger, Fan the Hammer can appear among a champion's augments when they end up with seven augments total; whether this is a bug or intentional is unclear.30
Kalista with certain items, mostly Reaper's Toll, can trigger an infinite feedback loop on the server; Reaper's Toll, Fan the Hammer, and Bloodrazor may be involved in the repeated triggers.31
Blade Waltz may fail to trigger Fan the Hammer.32
History
Since patch 26.10, Fan the Hammer has two levels instead of three, with a per-direction cooldown of 7 seconds at level 1 and 5 seconds at level 2.33
In the eight-teams-of-two format, Fan the Hammer, Double Tap, Reaper's Toll, and Vulnerability were used together as a strong combination.8 Earlier Arena format
Earlier formats
Since patch 14.17, Fan the Hammer's per-direction cooldown is 5 seconds.34 8x2 duos
Fan the Hammer and Dual Wield bolts counted as attacks for Shyvana's Q resets, allowing three Q casts in succession; Ethereal Weapon and Dusk and Dawn did not have this interaction.35 8x2 duos
Empowering Rengar's Q without using it as an auto reset made its damage very high with Fan the Hammer.36 8x2 duos
Fan the Hammer's bolts applied Tahm Kench's passive at 100% effectiveness; with enough AP and health, it could deal high damage.37 8x2 duos
Fan the Hammer with Mystic Punch allowed attacks to be queued while the bolts traveled, allowing the bolts to hit six times.38 8x2 duos
Fan the Hammer and Shen's Q applied on every bolt instead of only the first three; empowered Q after passing through a champion seemed to deal more damage than expected.39 8x2 duos
Jhin's first four Fan the Hammer procs could grant 20 Tap Dancer stacks.40 8x2 duos
Statikk Shiv interacted well with Fan the Hammer, Dual Wield, and Apex.41 8x2 duos
Fan the Hammer worked with Statikk Shiv on Kalista, and the combination could trigger Statikk Shiv five times with Q.42 8x2 duos
Illaoi could lose access to Q, E, and R after selecting Fan the Hammer alongside Jeweled Gauntlet and Tap Dancer.43 8x2 duos
- Fan the Hammer with Statikk Shiv was used on Gnar with AP items; Fan the Hammer and Statikk Shiv were the essentials, with other items and anvils as additional parts of the build.4445 8x2 duos
Fan the Hammer with Hamstringer and Vulnerability was a strong combination.46 8x2 duos
Fan the Hammer with Hullbreaker was a strong combination.47 8x2 duos
Fan the Hammer with Sword of Blossoming Dawn and Echoes of Helia was used in a healing build.48 8x2 duos
Fan the Hammer and Statikk Shiv could deal enough damage on Gnar to take down opponents in one shot up to round 10.49 8x2 duos
Vayne could kill tanks quickly with Reaper's Toll, Fan the Hammer, or Twice Thrice.50 8x2 duos
Vayne with Scopier, Scopiest, Fan the Hammer, Dual Wield, and Twice Thrice or Lightning Strikes could kill Ryze; replacing Scopier with Chain Lightning could also kill Braum if Ryze had enough health.51 8x2 duos
Vayne was played with Dual Wield, Reaper's Toll, Tap Dancer, Mystic Punch, and Fan the Hammer.52 8x2 duos
Fan the Hammer had long range and dealt high damage over five basic attacks; it could hit a target and chain to their teammate, and AP champions could use it.53 8x2 duos
Jhin needed Fan the Hammer to compete with other ADCs and was weak against champions with strong builds and high-health tanks.54 8x2 duos
Fan the Hammer with Statikk Shiv was used on Jhin.55 8x2 duos
Sources
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1
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Tier: Prismatic
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League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Description: Your next basic attack in each cardinal direction within attack range additionally on-attack fires 5 bolts at the target that each deals 10 to 52.5 (+ 15% bonus AD) physical damage. Each direction has unique cooldown. Bolts' damage is increased by 0 to 50 for 11. Each bolt can criticall
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3
League WikiLeague of Legends Wiki, Module:ArenaAugmentData/data, revision 4070515
Quote
Per level: Level 1: 7 seconds cooldown per direction. Level 2: 5 seconds cooldown per direction.; Max-level effect: Firing from a different direction increases the number of bolts to be fired subsequently, for the rest of the round.
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RiotRiot patch notes: League of Legends Patch 26.10 Notes > Arena > Augment Buffs
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Fan the Hammer Max level reduced from 3⇒2 Cooldown per side 7/6/5 ⇒ 7/5
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RiotRiot patch notes: Patch 14.17 Notes > Arena > Augment Nerfs
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Fan the Hammer Per-Direction Cooldown: 3s ⇒ 5s
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