Fizz
This article covers how Fizz plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Fizz's ArenaSweats Pages build.
Overview
Arena changes
- W: Active base damage changed to 70 to 150.
- E: Cooldown changed to 13 to 8 seconds.
- E: Slow strength changed to 50 to 70%.
- R: Cooldown changed to 50 seconds at all ranks.2
ArenaSweats stats
- Top 3 %
- 50.5%
- Avg place
- 3.48
- Pick %
- 11.84%
- Ban %
- 7.49%
- Games
- 213,863
Most picked augments
Tips
- Fizz is a good option for Gambler’s Blade.3
- Moonflair Spellblade is good on Fizz for repeated invulnerability.4
- Dashing with the dash-shielding augment can be used for a support Fizz build.5
Interactions
- Fizz can be sticky and poke multiple opponents with damage over time.6
- Fizz’s damage can one-shot opponents.7
- Fizz keeps hopping, making it difficult to stay on the ground against him.8
- Fizz can be scary, and his damage can burn opponents.910
- Ethereal Weapon with Phenomenal Evil can repeatedly trigger Fizz’s W and grant ability power.11
- Fizz’s W with Ethereal Weapon can repeatedly reapply a curse after a single hit.12
- While Fizz’s W is active, its secondary on-hit effect deals spell damage and can trigger Phenomenal Evil on each attack; attacking while W is active increases stacking speed.13
Bugs
No verified information yet.
History
Earlier formats
- Fizz’s W could deal enough damage to kill an opponent.1516 8x2 duos
- Fizz Rush with Jarvan IV performed well.17 8x2 duos
- Dashing was an augment option for Fizz.18 8x2 duos
- Fizz and Diana dealt a lot of damage.19 8x2 duos
- Fizz could spam intangibility to weave shields, though his kit had less synergy with Yuumi than Master Yi’s.20 8x2 duos
Sources
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Roles (CommunityDragon): assassin, fighter
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): W: Active base damage changed to 70 to 150. E: Cooldown changed to 13 to 8 seconds. E: Slow strength changed to 50 to 70%. R: Cooldown changed to 50 seconds at all ranks.
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RiotRiot patch notes: Patch 14.11 Notes > Arena > Champion Buffs
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Fizz Health Growth: 106 ⇒ 125 W Active Magic Damage: 50/70/90/110/130 (+40% AP) ⇒ 70/90/110/130/150 (+40% AP) E Cooldown: 16/14/12/10/8 ⇒ 13/11.75/10.5/9.25/8 E Slow: 40/45/50/55/60% ⇒ 50/55/60/65/70% R Cooldown: 100/85/70 ⇒ 50
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