ARENASWEATS PAGES

ArenaSweats WikiChampion

Naafiri

Last updated Version 1242713 sources

Naafiri

This article covers how Naafiri plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Naafiri's ArenaSweats Pages build.

Overview

Arena changes

  • I: Packmate attack damage bonus AD ratio changed to 6% of Naafiri's bonus AD.
  • I: Cooldown reduction per hit changed to 7 seconds.
  • Q: Initial base damage changed to 40 to 80.
  • Q: Bleed base damage changed to 40 to 200.
  • Q: Minimum bonus damage changed to 40 to 100.
  • Q: Maximum bonus damage changed to 40*2 to 100*2.
  • Q: Minimum bonus damage bonus AD ratio changed to 45% bonus AD.
  • Q: Maximum bonus damage bonus AD ratio changed to 80*2% bonus AD.
  • Q: Base heal changed to 80 to 170.
  • Q: Heal bonus AD ratio changed to 60% bonus AD.
  • W: Cooldown changed to 16 to 12 seconds.
  • E: Dash base damage changed to 30 to 70.
  • E: Dash AD ratio changed to 55% bonus AD.
  • E: Flurry base damage changed to 70 to 170.
  • E: Flurry AD ratio changed to 100% bonus AD.
  • R: Cooldown changed to 70 to 50 3 seconds.2

ArenaSweats stats

2026 Season 3 Act 2, all regions
Master tierArenaSweats tierMaster
Top 3 %
47.8%
Avg place
3.58
Pick %
8.91%
Ban %
5.15%
Games
162,648

Most picked augments

Full stats on ArenaSweats PagesFrom ranked Arena games tracked by ArenaSweats, updated .

Tips

Interactions

  • Naafiri's R can be channeled in stealth without breaking stealth.5
  • With an upgraded Now You See Me, Naafiri has many dogs because they all get Packmates too.6

Bugs

No verified information yet.

History

Riot patch notes that name Naafiri, newest first
PatchDateChanges
25.148x2 duos
  • P CD reduced on ability hit : 4 ⇒ 7s
  • P Packmate Bonus AD rato : 4% ⇒ 6%
  • Q Heal AD ratio : 50% ⇒ 60%
  • Q 1st hit base damage : 35/40/45/50/55 ⇒ 40/50/60/70/80
  • W CD reduced : 18/17/16/15/14 ⇒ 16/15/14/13/12
  • E Dash AD ratio increased : 40% bonus AD ⇒ 55% bonus AD
  • E Flurry AD ratio increased : 80% bonus AD ⇒ 100% bonus AD7
25.098x2 duos
  • Q Healing: 60 / 82.5 / 105 / 127.5 / 150 ⇒ 80 / 102.5 / 125 / 147.5 / 170
  • E 1st Slash Damage: 15 / 25 / 35 / 45 / 55 (+ 50% bonus AD) ⇒ 30 / 40 / 50 / 60 / 70 (+ 50% bonus AD)
  • E 2nd Slash Damage: 60 / 85 / 110 / 135 / 160 (+ 80% bonus AD) ⇒ 70 / 95 / 120 / 145 / 170 (+ 80% bonus AD)8

Earlier formats

  • Naafiri's dogs can trigger Gambler's Blade on each bite and on Darkin Daggers' Q bleed.9 8x2 duos
  • Naafiri's dogs stack Gambler's Blade as well.10 8x2 duos
  • Naafiri works well with items that hurt tanks, including Black Cleaver, Eclipse, Hatchet and an item with slow and armor penetration.11 8x2 duos
  • With 200 ability haste on W, Naafiri could become untargetable every 3.5 seconds.12 8x2 duos
  • Legendary anvils and stat shards work well for Naafiri if she can get Hatchet.13 8x2 duos

Sources

13 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873

    Quote
    Arena changes (wiki): I: Packmate attack damage bonus AD ratio changed to 6% of Naafiri's bonus AD. I: Cooldown reduction per hit changed to 7 seconds. Q: Initial base damage changed to 40 to 80. Q: Bleed base damage changed to 40 to 200. Q: Minimum bonus damage changed to 40 to 100. Q: Maximum
  3. 3

    PlayersPosted Single source

  4. 4

    PlayersPosted Single source

  5. 5

    PlayersPosted Credible source

  6. 6

    PlayersPosted Single source

  7. 7

    RiotRiot patch notes: Patch 25.14 Notes > Arena > Champions (Arena)

    Posted 8x2 duos

    Quote
    Naafiri P CD reduced on ability hit : 4 ⇒ 7s P Packmate Bonus AD rato : 4% ⇒ 6% Q Heal AD ratio : 50% ⇒ 60% Q 1st hit base damage : 35/40/45/50/55 ⇒ 40/50/60/70/80 W CD reduced : 18/17/16/15/14 ⇒ 16/15/14/13/12 E Dash AD ratio increased : 40% bonus AD ⇒ 55% bonus AD E Flurry AD ratio increased : 80%
  8. 8

    RiotRiot patch notes: Patch 25.09 Notes > Arena > Champions

    Posted 8x2 duos

    Quote
    Naafiri Q Healing: 60 / 82.5 / 105 / 127.5 / 150 ⇒ 80 / 102.5 / 125 / 147.5 / 170 E 1st Slash Damage: 15 / 25 / 35 / 45 / 55 (+ 50% bonus AD) ⇒ 30 / 40 / 50 / 60 / 70 (+ 50% bonus AD) E 2nd Slash Damage: 60 / 85 / 110 / 135 / 160 (+ 80% bonus AD) ⇒ 70 / 95 / 120 / 145 / 170 (+ 80% bonus AD)
  9. 9

    PlayersPosted Single source

  10. 10

    PlayersPosted Single source

  11. 11

    PlayersPosted Single source

  12. 12

    PlayersPosted Credible source

  13. 13

    PlayersPosted Credible source

Something missing or wrong?

Tell us what this article should say and, if you can, where it's shown. Suggestions are reviewed before anything changes.

Suggest an edit

Naafiri:

If you leave this unticked, your name is shown when someone hovers the change.