Soraka
This article covers how Soraka plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Soraka's ArenaSweats Pages build.
Overview
Arena changes
- Q: Total heal changed to 80 to 200.
- Q: Total heal AP ratio changed to 30% AP.
- Q: Cooldown changed to 9 to 5 seconds.2
ArenaSweats stats
- Top 3 %
- 53.6%
- Avg place
- 3.37
- Pick %
- 6.99%
- Ban %
- 12.37%
- Games
- 127,780
Most picked augments
Tips
- Soraka can be strong against uncoordinated teams.3
- An ability power and healing power build with Circle of Death can deal damage, though it depends on high rolls.4
- Resistance-granting tank items, including Solari, Jak'Sho, and Frozen Heart, can help Soraka heal a lot and become hard to kill.5
- Circle of Death can work on Soraka, though its damage may not justify choosing it in some games.67
Interactions
No verified information yet.
Bugs
No verified information yet.
History
| Patch | Date | Changes |
|---|---|---|
| 26.16 |
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| 26.11 |
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| 25.188x2 duos |
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| 25.068x2 duos |
|
Earlier formats
- Soraka, Nami, and Taric are strong early when paired with a damage-dealing partner, and can scale with multiple healing augments.12 8x2 duos
- Soraka's support item choice can depend on her teammate; further item choices can depend on her augments, with ability power or healing and shielding power as options.13 8x2 duos
- Soraka's Q may trigger Sonic Boom and Holy Fire when used with Lux's W, and may also trigger Echoes of Helia; the interaction is uncertain.14 8x2 duos
- Circle of Death can make Soraka strong early, when opponents cannot burst her yet.15 8x2 duos
- An on-hit Soraka build can make her unkillable.16 8x2 duos
- Circle of Death can trigger from Soraka's Q self-heal, W healing an ally, and R healing both teammates; magic penetration can make the augment more effective with Soraka's burst healing.17 8x2 duos
- Soraka can use Circle of Death with a burst-healing build, though the augment might not help keep an ally alive.1819 8x2 duos
- Soraka's ultimate and Karthus's ultimate do not hit everyone when used across teams in Mordekaiser's Death Realm.20 8x2 duos
Sources
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Roles (CommunityDragon): support, mage
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): Q: Total heal changed to 80 to 200. Q: Total heal AP ratio changed to 30% AP. Q: Cooldown changed to 9 to 5 seconds.
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RiotRiot patch notes: League of Legends Patch 26.16 Notes > Arena > CHAMPIONS
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Soraka W - Astral Infusion Cooldown: 6s-2s ⇒ 7s-3s
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RiotRiot patch notes: League of Legends Patch 26.11 Notes > Arena > Champions
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Soraka Q Heal AP ratio: 45% ⇒ 30% Q Cooldown: 5 ⇒ 9 - 5
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RiotRiot patch notes: Patch 25.18 Notes > Arena > Champions (Arena)
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Soraka Q base Heal: 120-240 ⇒ 80-200 Cooldown: 6-4 ⇒ 5 seconds at all ranks
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RiotRiot patch notes: Patch 25.06 Notes > Arena > Champions
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Soraka Q - Starcall: Healing: 60-120 (+0.35AP) ⇒ 120-240 (+0.45AP) Q - Starcall: Cooldown: 8-4 ⇒ 6-4 seconds
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