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Echoes of Helia

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Echoes of Helia

Echoes of Helia is an arena item in League of Legends Arena.

Overview

Stats

Ability haste20
Ability power35
Health200
Mana regen1252

Values as the League of Legends Wiki's item data lists them, for every mode; the data doesn't state their units.

Effects

  • Soul Siphon (unique): Gain 30% of pre-mitigation damage dealt to champions as Soul Charges, up to 80 to 250. Healing or shielding an allied champion (excluding yourself) consumes all charges to heal them equal to the consumed amount.3

Arena changes

  • Ability power changed to 40.
  • Ability haste changed to 30.
  • Health changed to 300.
  • Base mana regeneration changed to 150%.
  • Unique Passive - Soul Siphon: Damaging an enemy champion with a basic attack or ability damage grants a Soul Shard, up to 3. Heal or shield an allied champion (excluding yourself) consumes all Soul Shards to heal them for 75 per shard and deal 80 magic damage per shard to the nearest enemy champion within 1000 units of the ally.4

ArenaSweats stats

2026 Season 3 Act 2, all regions

ArenaSweats has no ranked Arena games with Echoes of Helia this season.

Tips

  • Healing builds for damage-dealing champions can pair Echoes of Helia with Protein Shake or Critical Healing; Ezreal and Bard are examples.5
  • A healing build can start with Sword of Blossoming Dawn and Echoes of Helia, then use tank items to stay alive and keep healing. It also calls for a prismatic augment with heal or shield power, Angel of Retribution, and Protein Shake.6
  • A team build can use three Sword of Blossoming Dawn items alongside Echoes of Helia. Xayah is recommended for her high attack speed ratio, with Firebrand for damage and attack speed modifiers.7
  • A Singed build can use Liandry's, Echoes of Helia, Staff of Flowing Water, Moonstone, and Abyssal Mask.8
  • Pair Dusk and Dawn, Sword of Blossoming Dawn, and Echoes of Helia; Fan the Hammer brings the build to full power, though other on-hit augments also work.9

Interactions

No verified information yet.

Bugs

No verified information yet.

History

No verified information yet.

Sources

9 cited
  1. 1
  2. 2

    League WikiLeague of Legends Wiki, Module:ItemData/data, revision 4092074

    Quote
    Stats (wiki item data keys, all modes): ah: 20 ap: 35 hp: 200 mp5: 125
  3. 3

    League WikiLeague of Legends Wiki, Module:ItemData/data, revision 4092074

    Quote
    Effects (wiki item data): Soul Siphon (unique): Gain 30% of pre-mitigation damage dealt to champions as Soul Charges, up to 80 to 250. Healing or shielding an allied champion (excluding yourself) consumes all charges to heal them equal to the consumed amount.
  4. 4

    League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873

    Quote
    Arena changes (wiki): Ability power changed to 40. Ability haste changed to 30. Health changed to 300. Base mana regeneration changed to 150%. Unique Passive - Soul Siphon: Damaging an enemy champion with a basic attack or ability damage grants a Soul Shard, up to 3. Heal or shield an allied champio
  5. 5

    PlayersPosted Single source

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    PlayersPosted Single source

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    PlayersPosted Single source

  8. 8

    PlayersPosted Credible source

  9. 9

    PlayersPosted Single source

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