Taric
This article covers how Taric plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Taric's ArenaSweats Pages build.
Overview
Arena changes
- I: Armor ratio changed to 15% bonus armor.
- Q: Base heal changed to 25.
- Q: Heal AP ratio changed to 7% AP.
- Q: Heal health ratio changed to 0.5% maximum health.
- W: Bonus armor changed to 5 to 7% of Taric's armor.
- E: Cooldown changed to 19 to 13 seconds.
- R: Invulnerability duration changed to 2 seconds.2
ArenaSweats stats
- Top 3 %
- 57.0%
- Avg place
- 3.21
- Pick %
- 9.40%
- Ban %
- 5.77%
- Games
- 175,304
Most picked augments
Tips
- Taric can keep attacking and healing when he has enough mana, while dealing damage through his passive.3
- Circle of Death can work better on Taric because he has built-in healing and omnivamp or life steal.4
Interactions
- Taric is a good Guest of Honor when a team can control the map and play around the invulnerability period; this can meaningfully change how rounds play out.5
- With Hexbolt Companion and Lightning Rod, Divine Intervention can trigger every several seconds and spawn repeatedly.6
- Circle of Death at level 2 dealt more damage in one round than Holy Fire dealt over the time it was held.7
- When Arena first released, Taric was often countered by Vayne, Kindred, Kayle and Kai'Sa.8 Patch unknown
- Taric had some strategic value as a Guest of Honor, though other guests lacked it.9
Bugs
- Divine Intervention's Taric ultimate autocast does not work with Hexbolt Companion.10
History
Earlier formats
- Soraka, Nami and Taric had strong early games and could scale with healing augments if their partner could deal damage.12 8x2 duos
- Taric's gameplay involved spamming abilities, aiming E and autoattacking; control mages and teams with hard crowd control countered him, while he was dominant as a tank or bruiser.1314 8x2 duos
- Taric had a good game with Bandlepipes alongside Ardent.15 8x2 duos
- With Infernal Conduit, hitting an enemy with E and then using Q puts Q's cooldown at 15 seconds instead of the usual 3 seconds.16 8x2 duos
- With Protein Shake, a healing augment and Circle of Death, Taric could reset Q on minions and stay hard to kill while damaging nearby opponents.17 8x2 duos
Taric's Q base healing changed from 20 to 25 and his R duration from 1.75 to 2 seconds in patch 25.14.11 8x2 duos
- Taric's W sometimes did not need to be recast before a fight, even when its tooltip remained visible.18 8x2 duos
Sources
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Roles (CommunityDragon): support, tank
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): I: Armor ratio changed to 15% bonus armor. Q: Base heal changed to 25. Q: Heal AP ratio changed to 7% AP. Q: Heal health ratio changed to 0.5% maximum health. W: Bonus armor changed to 5 to 7% of Taric's armor. E: Cooldown changed to 19 to 13 seconds. R: Invulnerability duratio
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RiotRiot patch notes: Patch 25.14 Notes > Arena > Champions (Arena)
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Taric Q reverting Arena's changes to Base healing values : 20 ⇒ 25 R Duration : 1.75 ⇒ 2s
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