Ezreal
This article covers how Ezreal plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Ezreal's ArenaSweats Pages build.
Overview
Arena changes
- I: Duration changed to 8 seconds.
- I: Bonus attack speed per stack changed to 20%.
- Q: Base damage changed to 30.
- Q: AD ratio changed to 160% AD.
- Q: AP ratio changed to 50% AP.
- W: Base damage changed to 110 to 350.
- E: Base damage changed to 90 to 290.
- E: AP ratio changed to 90% AP.
- E: Cooldown changed to 18 to 10 seconds.
- R: AP ratio changed to 110% AP.
- R: Cooldown changed to 50 to 30 3 seconds.2
ArenaSweats stats
- Top 3 %
- 50.6%
- Avg place
- 3.47
- Pick %
- 16.39%
- Ban %
- 3.19%
- Games
- 295,633
Most picked augments
Tips
- Ezreal can start with an energized build and transition into autocast if the opportunity appears.3
- Ethereal Weapons with Juiced, Light It Up, or both is a go-to build for Ezreal; it adds 1.2k damage per spell.4
- Diamond-Tipped Spear is one of Ezreal’s best items and works well with Trueshot Prodigy.56
- A burn build can use Firebrand and Infernal; Ezreal’s Q stacks both, and Ethereal Weapons lets all of his abilities stack them. Trailblazer can be a follow-up item, and Pyromancer’s Cloak can work, but burn items such as Liandry’s deal little damage compared with the stacks. Mystic Punch or Moonflair Spellblade can support nonstop ability casts, but they make Ezreal harder to play.7
Interactions
- Trueshot Prodigy casts Ezreal’s Trueshot Barrage toward an enemy when its holder damages that enemy from over 700 units away; at max level, it fires an additional missile upon hit.8 Patch unknown
- At level 3, Trueshot Prodigy casts two projectiles. It can fire two Ezreal ultimates at one champion and up to six total when it hits three enemies.910
- With the right setup, Ezreal can deal a lot of damage from a long distance and can be decent in lower-level play.11
Bugs
No verified information yet.
History
| Patch | Date | Changes |
|---|---|---|
| 26.21 |
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| 26.19 |
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| 25.168x2 duos |
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| 25.098x2 duos |
|
Earlier formats
- Ezreal was weak against tanks and had too little room to kite on some Arena maps.16 8x2 duos
- Ezreal was a good pick for players who tried hard because he scaled with mechanics, though he did little against tanks.17 8x2 duos
- Skill Sniper was not good for Ezreal because he wanted to play close.18 8x2 duos
- Ezreal's dash, hybrid scaling, and range let him use many ranged augments.19 8x2 duos
- Ezreal could stack some AD early by repeatedly casting abilities into the air with Accelerated Sorcery.20 8x2 duos
- Ezreal had attack speed synergy through his passive and weaving spells between attacks.21 8x2 duos
Sources
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Roles (CommunityDragon): marksman, mage
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): I: Duration changed to 8 seconds. I: Bonus attack speed per stack changed to 20%. Q: Base damage changed to 30. Q: AD ratio changed to 160% AD. Q: AP ratio changed to 50% AP. W: Base damage changed to 110 to 350. E: Base damage changed to 90 to 290. E: AP ratio changed to 90% A
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League WikiLeague of Legends Wiki: Arena/Augments > Arena/Augments
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Trueshot Prodigy | Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 175 – 525 (based on level) (+ 100% bonus AD) (+ 70% AP) magic damage to enemies it passes through. This augment has cooldown on
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RiotRiot patch notes: League of Legends Patch 26.21 Notes > Arena > Champions
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Ezreal R - Trueshot Barrage Bonus Attack Damage Ratio: 100% ⇒ 150% Cooldown: 50 / 40 / 30s ⇒ 40 / 30 / 20s
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RiotRiot patch notes: League of Legends Patch 26.19 Notes > Arena > Champions
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Ezreal Q - Mystic Shot Refund: 1.5 ⇒ 2.5
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RiotRiot patch notes: Patch 25.16 Notes > Arena > Champions (Arena)
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Ezreal Q AD ratio increased from 140% ⇒ 150% Q AP ratio increased from 20% ⇒ 30%
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RiotRiot patch notes: Patch 25.09 Notes > Arena > Champions
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Ezreal R Base Damage: 390 / 540 / 690 ⇒ 350 / 550 / 750
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