Ivern
This article covers how Ivern plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Ivern's ArenaSweats Pages build.
Overview
Arena changes
- Q: Cooldown changed to 14 to 10 seconds.
- E: Base shield changed to 80 to 220.
- E: Shield AP ratio changed to 45% AP.
- E: Base damage changed to 70 to 150.
- E: Damage AP ratio changed to 80% AP.
- E: Slow strength changed to 40 to 60%.2
ArenaSweats stats
- Top 3 %
- 45.6%
- Avg place
- 3.68
- Pick %
- 9.24%
- Ban %
- 4.83%
- Games
- 167,558
Most picked augments
Tips
Interactions
- Daisy can proc Infernal Conduit and Liandry's Torment.8
- With enough ultimate haste or Minionmancer, AP Ivern can be strong, but Daisy can die quickly when focused.9
- Ivern's W max and ultimate refresh can result in three Daisies at once.10
Bugs
No verified information yet.
History
Earlier formats
- Unshackled can let a team with Yorick and Ivern have two of each champion's ultimates.1213 8x2 duos
- Ivern is very strong with a duo.14 8x2 duos
- Moonflair Spellblade does not reduce the cooldown of Ivern's W, which has multiple charges.15 8x2 duos
- An on-hit attack speed build with Puppeteer can win on Ivern.16 8x2 duos
- Dual Wield as a first augment can work well on Ivern with Angel of Retribution, Hexbolt Companion, Heartsteel and Titanic Hydra.17 8x2 duos
- With Ultimate Revolution, summoning two Daisies in the waiting room before a combat round can leave one alive through the map transition, allowing three Daisies in a fight. The third Daisy sometimes spawns near enemies and attacks immediately.18 8x2 duos
- Ivern could start combat with a Daisy already summoned and have three Daisies at once.19 8x2 duos
- Enough flowers and other cooldown reducers could allow Ivern to summon more Daisies.20 8x2 duos
- Ivern could reset his ultimate on flowers while Daisies were out, allowing him to have five Daisies.21 8x2 duos
Sources
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Roles (CommunityDragon): support, mage
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): Q: Cooldown changed to 14 to 10 seconds. E: Base shield changed to 80 to 220. E: Shield AP ratio changed to 45% AP. E: Base damage changed to 70 to 150. E: Damage AP ratio changed to 80% AP. E: Slow strength changed to 40 to 60%.
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RiotRiot patch notes: League of Legends Patch 26.19 Notes > Arena > Systems
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NEW Ivern When a team loses a round, spawn a brush at each of their locations. This brush lasts the rest of the game.
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