Kog'Maw
This article covers how Kog'Maw plays in League of Legends Arena: interactions, bugs and patch changes. Builds and statistics are on Kog'Maw's ArenaSweats Pages build.
Overview
Arena changes
- Q: Resistances reduction changed to 15 to 25%.
- Q: AP ratio changed to 100% AP.
- W: Base damage changed to 2 to 5% of target's maximum health.
- E: AP ratio changed to 100% AP.
- E: Slow strength changed to 20 to 60%.
- R: AP ratio changed to 55 to 65 3% AP.2
ArenaSweats stats
- Top 3 %
- 52.2%
- Avg place
- 3.41
- Pick %
- 11.70%
- Ban %
- 2.95%
- Games
- 211,465
Most picked augments
Tips
- With Ethereal Weapon and Mystic Punch, use a Dusk & Dawn AP build and level Q as quickly as possible.3
- Deathtouch is a strong Curse augment on Kog’Maw.4
Interactions
- With Ethereal Weapon and Mystic Punch, Kog’Maw’s Q can deal very high damage and refresh its cooldown when it hits an enemy.3
- Reverberation can let Kog’Maw apply W three times with an ability.5
- A Dual Wield Kog’Maw can melt a tank in three seconds.6
- A Kog’Maw with Reaper’s Toll, Dual Wield, and Double Tap killed a high-health Zac in one shot.7
- Kog’Maw’s W does not crit from Jeweled Gauntlet by itself because W is an on-hit effect.8910
- Fan the Hammer triggered and refunded its own cooldown with Terminus.11
Bugs
- Kog’Maw’s W does not work with Glass Cannon because it deals proc damage.12
- Kog’Maw’s W does not work with Rice and X augments, which only work on damage that is not considered proc damage.13
History
Earlier formats
- Patch 14.14 fixed Kog’Maw’s Void Ooze (E) dealing less damage than intended.15 8x2 duos
- Since patch 14.12, ongoing fights no longer end prematurely when a zombie Kog’Maw kills the opposing team after their combat has resolved.16 8x2 duos
- A Kog’Maw with Marksmage and Master of Duality was ripping through opponents.17 8x2 duos
- Kog’Maw’s W with Fan the Hammer and Hexbolt Companion dealt damage alongside Lucian’s damage.18 8x2 duos
- Kog’Maw’s W reduced Puppeteer’s cooldown with each attack while W was active.19202122 8x2 duos
- Kog’Maw could kill an on-hit Lulu before Lulu entered attack range, even with no augments that worked well for him.23 8x2 duos
- Kog’Maw’s death animation did not finish before shop phase, causing him to spawn dead and return in a later round.242526 8x2 duos
Sources
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Roles (CommunityDragon): marksman, mage
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League WikiLeague of Legends Wiki, Module:MapChanges/data/ar, revision 4091873
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Arena changes (wiki): Q: Resistances reduction changed to 15 to 25%. Q: AP ratio changed to 100% AP. W: Base damage changed to 2 to 5% of target's maximum health. E: AP ratio changed to 100% AP. E: Slow strength changed to 20 to 60%. R: AP ratio changed to 55 to 65 3% AP.
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RiotRiot patch notes: Patch 25.18 Notes > Arena > Champions (Arena)
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Kog'Maw R AP ratio increased: 55% ⇒ 55%/60%/65%
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RiotRiot patch notes: Patch 14.14 Notes > Arena > Bugfixes
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Fixed a bug that caused Kog'Maw's Void Ooze (E) to deal less damage than intended
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RiotRiot patch notes: Patch 14.12 Notes > Arena > Bugfixes
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Ongoing fights no longer end prematurely when a separate fight has a zombie champion (Sion, Kog'Maw) that kills the opponent team after their combat has resolved and is in a zombie state.
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